Greg V
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d610076614
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shm: support memfd and SHM_ANON
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2020-04-06 02:07:25 +03:00 |
Greg V
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720b127dee
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keyboard: allocate shm with correct size
This was working on Linux because shm_open there returns a regular file,
but this is required on FreeBSD where shm_open returns a memory-backed fd.
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2020-04-06 00:26:22 +03:00 |
Andri Yngvason
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be401b5e4a
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Report error when binding to address fails
This fixes #21
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2020-04-04 22:38:23 +00:00 |
Andri Yngvason
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6e521a07a0
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Merge frames rather than dropping them when encoder is too slow
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2020-04-04 21:03:49 +00:00 |
Andri Yngvason
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238c196e6b
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Capture a new frame immediately when a client requests a whole frame
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2020-04-04 15:01:38 +00:00 |
Andri Yngvason
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ee4917f200
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Make sure that frames being written to are not in use by the encoder
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2020-04-04 13:14:07 +00:00 |
Andri Yngvason
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06ea9db40e
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util: latency_report: Add sending fbs to report
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2020-04-03 23:12:03 +00:00 |
Andri Yngvason
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6c91b38205
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Add script to run perf trace with USDT
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2020-04-02 20:49:12 +00:00 |
Andri Yngvason
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b215df32a8
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Create a script for processing trace data
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2020-04-02 20:11:45 +00:00 |
Andri Yngvason
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8ce312e9eb
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renderer: Add dtrace probes
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2020-04-02 00:55:18 +00:00 |
Andri Yngvason
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075680994e
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screencopy: Add dtrace probes
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2020-04-02 00:34:00 +00:00 |
Andri Yngvason
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e00c492a05
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Add dtrace probe infrastructure
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2020-04-02 00:33:19 +00:00 |
Andri Yngvason
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dc7adf8f3b
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renderer: Use ATTR_INDEX_ constants for glEnableVertex*
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2020-03-29 14:05:33 +00:00 |
Andri Yngvason
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e85f219aff
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Make sure damage buffer is properly aligned
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2020-03-29 13:09:28 +00:00 |
Andri Yngvason
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b14a0b854b
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Rotate NeatVNC framebuffers rather than allocating new ones
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2020-03-28 19:23:03 +00:00 |
Andri Yngvason
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e381c89378
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FAQ: Fix typo
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2020-03-28 16:59:31 +00:00 |
Andri Yngvason
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1384ab99d2
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FAQ: Answer some questions
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2020-03-28 16:58:13 +00:00 |
Andri Yngvason
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2bb17c8215
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Blit the whole frame when a new client connects
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2020-03-28 15:20:59 +00:00 |
Andri Yngvason
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e7586e8753
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Only copy the damaged region from GPU
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2020-03-28 15:05:04 +00:00 |
Andri Yngvason
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1ebd9a7647
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damage: Respect frame boundaries
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2020-03-28 14:34:12 +00:00 |
Andri Yngvason
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b6ca7aff8c
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Join process_frame() and update_vnc()
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2020-03-28 14:09:29 +00:00 |
Andri Yngvason
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bfbc81bf04
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Use GPU damage checker
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2020-03-28 13:07:33 +00:00 |
Andri Yngvason
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52c18ffe23
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damage: Add asynchronous damage checking
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2020-03-28 13:05:59 +00:00 |
Andri Yngvason
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7f5431d922
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Move rendering calls into frame-capture
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2020-03-28 11:44:40 +00:00 |
Andri Yngvason
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c91816f247
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Implement damage buffer conversion
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2020-03-28 10:59:21 +00:00 |
Andri Yngvason
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b0a6b6bd2a
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renderer: Swap FPOs rather than textures
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2020-03-28 10:59:21 +00:00 |
Andri Yngvason
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f0fa12425b
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shaders: damage: Flip vertically
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2020-03-28 10:59:21 +00:00 |
Andri Yngvason
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222d636bc7
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shaders: Fix damage vertex shader
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2020-03-28 10:59:21 +00:00 |
Andri Yngvason
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ae90348ece
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renderer: Save previous rendered frame rather than previous imported frame
We can't keep dmabufs very long.
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2020-03-26 21:43:35 +00:00 |
Andri Yngvason
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b5f1ff0898
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renderer: Render to texture
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2020-03-26 18:49:37 +00:00 |
Andri Yngvason
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7e709c23e9
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renderer: Add damage renderer
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2020-03-25 23:21:11 +00:00 |
Andri Yngvason
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6536cbd56f
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renderer: Add damage shaders
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2020-03-25 23:21:11 +00:00 |
Andri Yngvason
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557f0f365b
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renderer: Set up texture bindings on render()
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2020-03-25 21:27:57 +00:00 |
Andri Yngvason
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a8fd0d6765
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renderer: Show error when linking shaders fails
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2020-03-25 21:07:36 +00:00 |
Andri Yngvason
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996729f9bb
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renderer: Show error message when shader compilation failse
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2020-03-25 20:44:54 +00:00 |
Andri Yngvason
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13216fa507
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renderer: Add u_tex1 to shaders
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2020-03-25 20:26:15 +00:00 |
Andri Yngvason
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49c584f80d
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renderer: Move shader setup into render()
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2020-03-24 22:57:02 +00:00 |
Andri Yngvason
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4da96d0dc1
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renderer: Split buffer import and rendering
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2020-03-24 22:48:13 +00:00 |
Andri Yngvason
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9d058c85ce
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Renderer: Keep last texture
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2020-03-24 22:07:49 +00:00 |
Andri Yngvason
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b39e7535ee
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renderer: Use FBO instead of pbuffer
This is in preperation for damage checking on the GPU
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2020-03-24 19:17:23 +00:00 |
Andri Yngvason
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a12ce12ba6
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Exit when compositor goes away
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2020-03-22 20:29:13 +00:00 |
Andri Yngvason
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32fa2a3d29
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README: Upgrade build instructions to include aml
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2020-03-21 17:00:49 +00:00 |
Andri Yngvason
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26cef852b6
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Replace libuv with aml
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2020-03-21 16:46:10 +00:00 |
Andri Yngvason
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cdccafa2b5
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README: Add installation instructions for archlinux
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2020-03-21 16:43:02 +00:00 |
Andri Yngvason
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b4fad7e5ac
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README: Add build dependency package list for archlinux
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2020-03-21 16:38:34 +00:00 |
Andri Yngvason
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9509544cf9
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README: Clean up build dependencies for fedora
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2020-03-21 16:31:55 +00:00 |
Andri Yngvason
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ed62d20d2a
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Merge pull request #20 from cherusk/fed_deps
doc: giving explicit build deps for fedora 31
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2020-03-15 18:36:10 +00:00 |
Matthias Tafelmeier
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d30cd08f74
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doc: giving explicit build deps for fedora 31
Proven on working build.
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2020-03-15 19:28:05 +01:00 |
Andri Yngvason
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7ea17d04aa
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Apply output transformation to pointer coordinates
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2020-03-07 14:19:02 +00:00 |
Andri Yngvason
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e8279e57f5
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Apply output transform to damage hint coordinates
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2020-03-07 14:15:09 +00:00 |