Blit the whole frame when a new client connects

shader-damage-experiments
Andri Yngvason 2020-03-28 15:20:59 +00:00
parent e7586e8753
commit 2bb17c8215
1 changed files with 17 additions and 1 deletions

View File

@ -62,6 +62,7 @@ enum frame_capture_backend_type {
struct wayvnc {
bool do_exit;
bool please_send_full_frame_next;
struct wl_display* display;
struct wl_registry* registry;
@ -416,6 +417,17 @@ bool on_auth(const char* username, const char* password, void* ud)
return true;
}
static void on_fb_req(struct nvnc_client* client, bool is_incremental,
uint16_t x, uint16_t y, uint16_t width, uint16_t height)
{
struct nvnc* nvnc = nvnc_get_server(client);
struct wayvnc* self = nvnc_get_userdata(nvnc);
// TODO: Make this per-client rather than global
if (!is_incremental)
self->please_send_full_frame_next = true;
}
int init_nvnc(struct wayvnc* self, const char* addr, uint16_t port)
{
self->nvnc = nvnc_open(addr, port);
@ -434,6 +446,8 @@ int init_nvnc(struct wayvnc* self, const char* addr, uint16_t port)
output_get_transformed_height(self->selected_output),
format);
nvnc_set_fb_req_fn(self->nvnc, on_fb_req);
if (self->cfg.enable_auth)
nvnc_enable_auth(self->nvnc, self->cfg.private_key_file,
self->cfg.certificate_file, on_auth, self);
@ -492,7 +506,7 @@ void wayvnc_process_frame(struct wayvnc* self)
self->last_fb = self->current_fb;
self->current_fb = fb;
if (self->last_fb) {
if (!self->please_send_full_frame_next && self->last_fb) {
uint32_t hint_x = self->capture_backend->damage_hint.x;
uint32_t hint_y = self->capture_backend->damage_hint.y;
uint32_t hint_width = self->capture_backend->damage_hint.width;
@ -531,6 +545,8 @@ void wayvnc_process_frame(struct wayvnc* self)
log_error("Failed to start capture. Exiting...\n");
wayvnc_exit(self);
}
self->please_send_full_frame_next = false;
}
void on_capture_done(struct frame_capture* capture)