Commit Graph

18 Commits (49c584f80d50391646428168d58d32f9be076e1b)

Author SHA1 Message Date
Andri Yngvason 49c584f80d renderer: Move shader setup into render() 2020-03-24 22:57:02 +00:00
Andri Yngvason 4da96d0dc1 renderer: Split buffer import and rendering 2020-03-24 22:48:13 +00:00
Andri Yngvason 9d058c85ce Renderer: Keep last texture 2020-03-24 22:07:49 +00:00
Andri Yngvason b39e7535ee renderer: Use FBO instead of pbuffer
This is in preperation for damage checking on the GPU
2020-03-24 19:17:23 +00:00
Andri Yngvason 9642e086d8 render: Set glViewport based on output transform 2020-03-05 22:05:14 +00:00
Andri Yngvason a3d4189a0b render: Add output transforms 2020-03-05 22:05:14 +00:00
Andri Yngvason a327a2f6dd render: Add 2D projections 2020-03-05 18:46:27 +00:00
Andri Yngvason 1bf618a098 render: Fetch uniform locations in one place 2020-03-05 18:20:54 +00:00
Andri Yngvason 6b3b448405 render: Move shader_program into shader struct 2020-03-05 18:14:50 +00:00
Andri Yngvason e5512114f8 render: Only compile the shader that is being used 2020-02-11 21:55:05 +00:00
Andri Yngvason ddaea0ceab Add some code for rendering screencopy frames 2019-10-10 21:28:07 +00:00
Andri Yngvason 1132dd6a3c render: Add a function to render plain framebuffer 2019-10-09 22:37:46 +00:00
Andri Yngvason 8cc00dd5eb render: rename shader_program -> dmabuf_shader_program 2019-10-09 22:00:01 +00:00
Andri Yngvason a52e1040a0 Add license and copyright notice 2019-10-08 18:41:23 +00:00
Andri Yngvason eaae3ba2db Add more initialisation code 2019-10-06 22:12:29 +00:00
Andri Yngvason 33772e0b94 render: Fixup 2019-10-06 20:54:59 +00:00
Andri Yngvason a52ff52fcf render: Move logging and struct to headers 2019-10-06 18:50:47 +00:00
Andri Yngvason 89dbbc5fc9 render: Add header 2019-10-06 17:14:53 +00:00