neatvnc/vec.c

83 lines
1.3 KiB
C

#include "vec.h"
#include "likely.h"
#include <stdlib.h>
#include <string.h>
int vec_init(struct vec* vec, size_t cap)
{
memset(vec, 0, sizeof(*vec));
return vec_reserve(vec, cap);
}
void vec_destroy(struct vec* vec)
{
free(vec->data);
}
int vec_reserve(struct vec* vec, size_t size)
{
if (likely(size <= vec->cap))
return 0;
void* data = realloc(vec->data, size);
if (unlikely(!data))
return -1;
vec->cap = size;
vec->data = data;
return 0;
}
static int vec__grow(struct vec* vec, size_t size)
{
if (likely(vec->len + size < vec->cap))
return 0;
return vec_reserve(vec, 2 * (vec->len + size));
}
int vec_assign(struct vec* vec, const void* data, size_t size)
{
vec->len = 0;
if (unlikely(vec_reserve(vec, size) < 0))
return -1;
vec->len = size;
memcpy(vec->data, data, size);
return 0;
}
int vec_append(struct vec* vec, const void* data, size_t size)
{
if (unlikely(vec__grow(vec, size) < 0))
return -1;
char* p = vec->data;
memcpy(&p[vec->len], data, size);
vec->len += size;
return 0;
}
void* vec_append_zero(struct vec* vec, size_t size)
{
if (unlikely(vec__grow(vec, size) < 0))
return NULL;
char* p = vec->data;
void* r = &p[vec->len];
memset(r, 0, size);
vec->len += size;
return r;
}
void vec_bzero(struct vec* vec)
{
memset(vec->data, 0, vec->cap);
}