83 lines
1.3 KiB
C
83 lines
1.3 KiB
C
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#include "vec.h"
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#include "likely.h"
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#include <stdlib.h>
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#include <string.h>
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int vec_init(struct vec* vec, size_t cap)
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{
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memset(vec, 0, sizeof(*vec));
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return vec_reserve(vec, cap);
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}
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void vec_destroy(struct vec* vec)
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{
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free(vec->data);
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}
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int vec_reserve(struct vec* vec, size_t size)
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{
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if (likely(size <= vec->cap))
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return 0;
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void* data = realloc(vec->data, size);
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if (unlikely(!data))
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return -1;
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vec->cap = size;
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vec->data = data;
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return 0;
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}
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static int vec__grow(struct vec* vec, size_t size)
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{
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if (likely(vec->len + size < vec->cap))
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return 0;
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return vec_reserve(vec, 2 * (vec->len + size));
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}
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int vec_assign(struct vec* vec, const void* data, size_t size)
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{
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vec->len = 0;
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if (unlikely(vec_reserve(vec, size) < 0))
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return -1;
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vec->len = size;
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memcpy(vec->data, data, size);
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return 0;
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}
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int vec_append(struct vec* vec, const void* data, size_t size)
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{
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if (unlikely(vec__grow(vec, size) < 0))
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return -1;
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char* p = vec->data;
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memcpy(&p[vec->len], data, size);
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vec->len += size;
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return 0;
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}
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void* vec_append_zero(struct vec* vec, size_t size)
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{
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if (unlikely(vec__grow(vec, size) < 0))
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return NULL;
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char* p = vec->data;
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void* r = &p[vec->len];
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memset(r, 0, size);
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vec->len += size;
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return r;
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}
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void vec_bzero(struct vec* vec)
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{
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memset(vec->data, 0, vec->cap);
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}
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