neatvnc/zrle.c

195 lines
4.8 KiB
C
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#include "rfb-proto.h"
#include <stdint.h>
#include <unistd.h>
#include <stdlib.h>
#include <endian.h>
#include <assert.h>
#include <zlib.h>
#define POPCOUNT(x) __builtin_popcount(x)
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struct bitmap;
size_t bitmap_popcount(struct bitmap*);
#define bitmap_for_each(b)
void pixel_format_into_native(struct rfb_pixel_format *fmt)
{
#if __BYTE_ORDER__ == __LITTLE_ENDIAN__
if (!fmt->big_endian_flag)
return;
fmt->big_endian_flag = 0;
#else
if (fmt->big_endian_flag)
return;
fmt->big_endian_flag = 1;
#endif
fmt->red_shift = fmt->bits_per_pixel - fmt->red_shift;
fmt->green_shift = fmt->bits_per_pixel - fmt->green_shift;
fmt->blue_shift = fmt->bits_per_pixel - fmt->blue_shift;
}
void pixel32_to_cpixel(uint8_t *restrict dst,
const struct rfb_pixel_format* dst_fmt,
const uint32_t *restrict src,
const struct rfb_pixel_format* src_fmt,
size_t bytes_per_cpixel, size_t len)
{
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assert(src_fmt->true_colour_flag);
assert(src_fmt->bits_per_pixel == 32);
assert(src_fmt->depth <= 32);
assert(dst_fmt->true_colour_flag);
assert(dst_fmt->bits_per_pixel <= 32);
assert(dst_fmt->depth <= 24);
assert(bytes_per_cpixel <= 3 && bytes_per_cpixel >= 1);
uint32_t src_red_shift = src_fmt->red_shift;
uint32_t src_green_shift = src_fmt->green_shift;
uint32_t src_blue_shift = src_fmt->blue_shift;
uint32_t dst_red_shift = dst_fmt->red_shift;
uint32_t dst_green_shift = dst_fmt->green_shift;
uint32_t dst_blue_shift = dst_fmt->blue_shift;
uint32_t src_red_max = src_fmt->red_max;
uint32_t src_green_max = src_fmt->green_max;
uint32_t src_blue_max = src_fmt->blue_max;
uint32_t dst_red_max = dst_fmt->red_max;
uint32_t dst_green_max = dst_fmt->green_max;
uint32_t dst_blue_max = dst_fmt->blue_max;
uint32_t src_red_bits = POPCOUNT(src_fmt->red_max);
uint32_t src_green_bits = POPCOUNT(src_fmt->green_max);
uint32_t src_blue_bits = POPCOUNT(src_fmt->blue_max);
uint32_t dst_red_bits = POPCOUNT(dst_fmt->red_max);
uint32_t dst_green_bits = POPCOUNT(dst_fmt->green_max);
uint32_t dst_blue_bits = POPCOUNT(dst_fmt->blue_max);
uint32_t dst_endian_correction;
#define CONVERT_PIXELS(cpx, px) \
{ \
uint32_t r, g, b; \
r = ((px >> src_red_shift) & src_red_max) << dst_red_bits \
>> src_red_bits << dst_red_shift; \
g = ((px >> src_green_shift) & src_green_max) << dst_green_bits \
>> src_green_bits << dst_green_shift; \
b = ((px >> src_blue_shift) & src_blue_max) << dst_blue_bits \
>> src_blue_bits << dst_blue_shift; \
cpx = r | g | b; \
}
switch (bytes_per_cpixel) {
case 3:
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if (dst_fmt->bits_per_pixel == 32 && dst_fmt->depth <= 24) {
uint32_t min_dst_shift = dst_red_shift;
if (min_dst_shift > dst_green_shift)
min_dst_shift = dst_green_shift;
if (min_dst_shift > dst_blue_shift)
min_dst_shift = dst_blue_shift;
dst_red_shift -= min_dst_shift;
dst_green_shift -= min_dst_shift;
dst_blue_shift -= min_dst_shift;
}
dst_endian_correction = dst_fmt->big_endian_flag ? 16 : 0;
while (len--) {
uint32_t cpx, px = *src++;
CONVERT_PIXELS(cpx, px)
*dst++ = (cpx >> (0 ^ dst_endian_correction)) & 0xff;
*dst++ = (cpx >> 8) & 0xff;
*dst++ = (cpx >> (16 ^ dst_endian_correction)) & 0xff;
}
break;
case 2:
dst_endian_correction = dst_fmt->big_endian_flag ? 8 : 0;
while (len--) {
uint32_t cpx, px = *src++;
CONVERT_PIXELS(cpx, px)
*dst++ = (cpx >> (0 ^ dst_endian_correction)) & 0xff;
*dst++ = (cpx >> (8 ^ dst_endian_correction)) & 0xff;
}
break;
case 1:
while (len--) {
uint32_t cpx, px = *src++;
CONVERT_PIXELS(cpx, px)
*dst++ = cpx & 0xff;
}
break;
default:
abort();
}
#undef CONVERT_PIXELS
}
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void zrle_encode_tile(uint8_t *dst, const struct rfb_pixel_format *dst_fmt,
const uint32_t *src,
const struct rfb_pixel_format *src_fmt,
int stride, int width, int height)
{
int bytes_per_cpixel = dst_fmt->depth / 8;
for (int y = 0; y < height; ++y)
pixel32_to_cpixel(dst + width * y, dst_fmt, src + stride * y,
src_fmt, bytes_per_cpixel, width);
}
ssize_t zrle_encode_frame(uint8_t **result,
const struct rfb_pixel_format *dst_fmt,
uint8_t *src,
const struct rfb_pixel_format *src_fmt,
int width, int height,
struct bitmap *tile_mask)
{
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/* Expect the compressed data to be half the size of the updated regions
*/
size_t actual_size, size = 64 * bitmap_popcount(tile_mask) / 2;
int n_tiles = UDIV_UP(width, 64) * UDIV_UP(height, 64);
uint8_t *frame = malloc(size);
if (!frame)
return -1;
int bytes_per_cpixel = dst_fmt->depth / 8;
uint8_t *tile_buffer = malloc(size * bytes_per_cpixel);
if (!tile_buffer)
goto failure;
int boff = 0;
for (int i = 0; i < n_tiles;) {
if (!bitmap_is_set(tile_mask, i))
continue;
int x = (i * 64) % UDIV_UP(width, 64);
int y = (i * 64) / UDIV_UP(width, 64);
}
*result = frame;
return actual_size;
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failure:
free(frame);
return -1;
}