#include "rfb-proto.h" #include #include #include #include #include #include #define POPCOUNT(x) __builtin_popcount(x) struct bitmap; size_t bitmap_popcount(struct bitmap*); #define bitmap_for_each(b) void pixel_format_into_native(struct rfb_pixel_format *fmt) { #if __BYTE_ORDER__ == __LITTLE_ENDIAN__ if (!fmt->big_endian_flag) return; fmt->big_endian_flag = 0; #else if (fmt->big_endian_flag) return; fmt->big_endian_flag = 1; #endif fmt->red_shift = fmt->bits_per_pixel - fmt->red_shift; fmt->green_shift = fmt->bits_per_pixel - fmt->green_shift; fmt->blue_shift = fmt->bits_per_pixel - fmt->blue_shift; } void pixel32_to_cpixel(uint8_t *restrict dst, const struct rfb_pixel_format* dst_fmt, const uint32_t *restrict src, const struct rfb_pixel_format* src_fmt, size_t bytes_per_cpixel, size_t len) { assert(src_fmt->true_colour_flag); assert(src_fmt->bits_per_pixel == 32); assert(src_fmt->depth <= 32); assert(dst_fmt->true_colour_flag); assert(dst_fmt->bits_per_pixel <= 32); assert(dst_fmt->depth <= 24); assert(bytes_per_cpixel <= 3 && bytes_per_cpixel >= 1); uint32_t src_red_shift = src_fmt->red_shift; uint32_t src_green_shift = src_fmt->green_shift; uint32_t src_blue_shift = src_fmt->blue_shift; uint32_t dst_red_shift = dst_fmt->red_shift; uint32_t dst_green_shift = dst_fmt->green_shift; uint32_t dst_blue_shift = dst_fmt->blue_shift; uint32_t src_red_max = src_fmt->red_max; uint32_t src_green_max = src_fmt->green_max; uint32_t src_blue_max = src_fmt->blue_max; uint32_t dst_red_max = dst_fmt->red_max; uint32_t dst_green_max = dst_fmt->green_max; uint32_t dst_blue_max = dst_fmt->blue_max; uint32_t src_red_bits = POPCOUNT(src_fmt->red_max); uint32_t src_green_bits = POPCOUNT(src_fmt->green_max); uint32_t src_blue_bits = POPCOUNT(src_fmt->blue_max); uint32_t dst_red_bits = POPCOUNT(dst_fmt->red_max); uint32_t dst_green_bits = POPCOUNT(dst_fmt->green_max); uint32_t dst_blue_bits = POPCOUNT(dst_fmt->blue_max); uint32_t dst_endian_correction; #define CONVERT_PIXELS(cpx, px) \ { \ uint32_t r, g, b; \ r = ((px >> src_red_shift) & src_red_max) << dst_red_bits \ >> src_red_bits << dst_red_shift; \ g = ((px >> src_green_shift) & src_green_max) << dst_green_bits \ >> src_green_bits << dst_green_shift; \ b = ((px >> src_blue_shift) & src_blue_max) << dst_blue_bits \ >> src_blue_bits << dst_blue_shift; \ cpx = r | g | b; \ } switch (bytes_per_cpixel) { case 3: if (dst_fmt->bits_per_pixel == 32 && dst_fmt->depth <= 24) { uint32_t min_dst_shift = dst_red_shift; if (min_dst_shift > dst_green_shift) min_dst_shift = dst_green_shift; if (min_dst_shift > dst_blue_shift) min_dst_shift = dst_blue_shift; dst_red_shift -= min_dst_shift; dst_green_shift -= min_dst_shift; dst_blue_shift -= min_dst_shift; } dst_endian_correction = dst_fmt->big_endian_flag ? 16 : 0; while (len--) { uint32_t cpx, px = *src++; CONVERT_PIXELS(cpx, px) *dst++ = (cpx >> (0 ^ dst_endian_correction)) & 0xff; *dst++ = (cpx >> 8) & 0xff; *dst++ = (cpx >> (16 ^ dst_endian_correction)) & 0xff; } break; case 2: dst_endian_correction = dst_fmt->big_endian_flag ? 8 : 0; while (len--) { uint32_t cpx, px = *src++; CONVERT_PIXELS(cpx, px) *dst++ = (cpx >> (0 ^ dst_endian_correction)) & 0xff; *dst++ = (cpx >> (8 ^ dst_endian_correction)) & 0xff; } break; case 1: while (len--) { uint32_t cpx, px = *src++; CONVERT_PIXELS(cpx, px) *dst++ = cpx & 0xff; } break; default: abort(); } #undef CONVERT_PIXELS } void zrle_encode_tile(uint8_t *dst, const struct rfb_pixel_format *dst_fmt, const uint32_t *src, const struct rfb_pixel_format *src_fmt, int stride, int width, int height) { int bytes_per_cpixel = dst_fmt->depth / 8; for (int y = 0; y < height; ++y) pixel32_to_cpixel(dst + width * y, dst_fmt, src + stride * y, src_fmt, bytes_per_cpixel, width); } ssize_t zrle_encode_frame(uint8_t **result, const struct rfb_pixel_format *dst_fmt, uint8_t *src, const struct rfb_pixel_format *src_fmt, int width, int height, struct bitmap *tile_mask) { /* Expect the compressed data to be half the size of the updated regions */ size_t actual_size, size = 64 * bitmap_popcount(tile_mask) / 2; int n_tiles = UDIV_UP(width, 64) * UDIV_UP(height, 64); uint8_t *frame = malloc(size); if (!frame) return -1; int bytes_per_cpixel = dst_fmt->depth / 8; uint8_t *tile_buffer = malloc(size * bytes_per_cpixel); if (!tile_buffer) goto failure; int boff = 0; for (int i = 0; i < n_tiles;) { if (!bitmap_is_set(tile_mask, i)) continue; int x = (i * 64) % UDIV_UP(width, 64); int y = (i * 64) / UDIV_UP(width, 64); } *result = frame; return actual_size; failure: free(frame); return -1; }