272 lines
7.3 KiB
Go
Executable File
272 lines
7.3 KiB
Go
Executable File
// logger provides basic logging support for your application.
|
|
// Supported log destinations are the console and a log file
|
|
package logger
|
|
|
|
import (
|
|
"fmt"
|
|
"log"
|
|
"os"
|
|
"runtime"
|
|
"strconv"
|
|
"strings"
|
|
"time"
|
|
)
|
|
|
|
// Level of the log message
|
|
type Level uint8
|
|
|
|
const (
|
|
LevelTrace Level = iota
|
|
LevelDebug
|
|
LevelInfo
|
|
LevelWarning
|
|
LevelError
|
|
LevelFatal
|
|
)
|
|
|
|
type Logger struct {
|
|
PrintLevel Level
|
|
LogLevel Level
|
|
LogFilePath string
|
|
PrintSource bool
|
|
|
|
// Colorizes the log messages for the console.
|
|
// Even if you set this to true, the user is able to overwrite this behaviour by
|
|
// setting the environment variables "TERMINAL_DISABLE_COLORS" and
|
|
// "TERMINAL_ENABLE_COLORS" (to force coloring for "unsupported" terminals)
|
|
ColoredOutput bool
|
|
|
|
// While logging, the file and line number of the
|
|
// invoking (calling) line can be printed out.
|
|
// This defines an offset that is applied to the call stack.
|
|
// If you you are using an own wrapper function, you
|
|
// have to set this value to one
|
|
FuncCallIncrement int
|
|
|
|
colorConf colorConfig
|
|
consoleLogger *log.Logger
|
|
consoleLoggerErr *log.Logger
|
|
fileLogger *log.Logger
|
|
logFile *os.File
|
|
}
|
|
|
|
// Globally available logging instance. This will be uesed if log functions
|
|
// without a Logger struct are called
|
|
var dLogger Logger
|
|
|
|
func init() {
|
|
dLogger = Logger{
|
|
PrintLevel: LevelDebug,
|
|
LogLevel: LevelInfo,
|
|
LogFilePath: "",
|
|
PrintSource: false,
|
|
}
|
|
|
|
dLogger.setup(false)
|
|
}
|
|
|
|
// NewLogger creates a new instance of the logger with
|
|
// the given configuration.
|
|
func NewLogger(logger *Logger) *Logger {
|
|
logger.setup(false)
|
|
return logger
|
|
}
|
|
|
|
// NewLoggerWithFile creates a new instance with the given logger
|
|
// configuration.
|
|
// Instead of opening a new file to write the log messages to,
|
|
// the old file reference of the other logger will be used internal.
|
|
// This enables you to writhe to the same file with different log configurations.
|
|
func NewLoggerWithFile(logger *Logger, file *Logger) *Logger {
|
|
logger.logFile = file.logFile
|
|
logger.LogFilePath = file.LogFilePath
|
|
logger.fileLogger = file.fileLogger
|
|
|
|
logger.setup(true)
|
|
return logger
|
|
}
|
|
|
|
// Log logs a message with the given level. As additional parameters you can specify
|
|
// replace values for the message. See "fmt.printf()" for more infos.
|
|
func (l *Logger) Log(level Level, message string, parameters ...any) {
|
|
// This function is needed that "runtime.Caller(2)" is always correct (even on direct call)
|
|
l.log(level, message, parameters...)
|
|
}
|
|
|
|
func (l *Logger) log(level Level, message string, parameters ...any) {
|
|
pc, file, line, ok := runtime.Caller(3 + l.FuncCallIncrement)
|
|
if !ok {
|
|
file = "#unknown"
|
|
line = 0
|
|
}
|
|
|
|
// Get the name of the level to log
|
|
var levelName string
|
|
switch level {
|
|
case LevelTrace:
|
|
levelName = "TRACE"
|
|
case LevelDebug:
|
|
levelName = "DEBUG"
|
|
case LevelInfo:
|
|
levelName = "INFO "
|
|
case LevelWarning:
|
|
levelName = "WARN "
|
|
case LevelError:
|
|
levelName = "ERROR"
|
|
case LevelFatal:
|
|
levelName = "FATAL"
|
|
}
|
|
|
|
if levelName == "" {
|
|
message = fmt.Sprintf("Invalid level value given: %d. Original message: ", level) + message
|
|
levelName = "WARN "
|
|
level = LevelWarning
|
|
}
|
|
|
|
printMessage := "[" + levelName + "] " + time.Now().Local().Format("2006-01-02 15:04:05") +
|
|
getSourceMessage(file, line, pc, *l) + " - " + fmt.Sprintf(message, parameters...)
|
|
|
|
printMessageColored :=
|
|
l.getColored("["+levelName+"] ", level.getColor()) +
|
|
l.getColored(time.Now().Local().Format("2006-01-02 15:04:05"), colCyan) +
|
|
l.getColored(getSourceMessage(file, line, pc, *l), colPurple) + " - " +
|
|
l.getColored(fmt.Sprintf(message, parameters...), level.getColor())
|
|
|
|
if l.LogLevel <= level && l.fileLogger != nil {
|
|
l.fileLogger.Println(printMessage)
|
|
l.logFile.Sync()
|
|
|
|
if level == LevelFatal {
|
|
l.CloseFile()
|
|
}
|
|
}
|
|
|
|
if l.PrintLevel <= level {
|
|
if level == LevelError {
|
|
l.consoleLoggerErr.Println(printMessageColored)
|
|
} else if level == LevelFatal {
|
|
l.consoleLoggerErr.Fatal(printMessageColored)
|
|
} else {
|
|
l.consoleLogger.Println(printMessageColored)
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// getColored returns a message padded by with a color code if coloring is supported and specified
|
|
func (l *Logger) getColored(message string, color func(str string, parameters ...any) string) string {
|
|
if l.colorConf.enableColors {
|
|
return color(message)
|
|
}
|
|
return message
|
|
}
|
|
|
|
func getSourceMessage(file string, line int, pc uintptr, l Logger) string {
|
|
if !l.PrintSource {
|
|
return ""
|
|
}
|
|
|
|
fileName := file[strings.LastIndex(file, "/")+1:] + ":" + strconv.Itoa(line)
|
|
|
|
return " (" + fileName + ")"
|
|
}
|
|
|
|
func (l *Logger) setup(keepFile bool) {
|
|
// log.Ldate|log.Ltime|log.Lshortfile
|
|
l.consoleLogger = log.New(os.Stdout, "", 0)
|
|
l.consoleLoggerErr = log.New(os.Stderr, "", 0)
|
|
|
|
if strings.TrimSpace(l.LogFilePath) != "" && !keepFile {
|
|
file, err := os.OpenFile(l.LogFilePath, os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0644)
|
|
if err == nil {
|
|
l.fileLogger = log.New(file, "", 0)
|
|
l.logFile = file
|
|
} else {
|
|
l.Log(LevelError, fmt.Sprintf("Cannot access the log file '%s'\n%s", l.LogFilePath, err.Error()))
|
|
}
|
|
} else if !keepFile {
|
|
l.fileLogger = nil
|
|
if l.logFile != nil {
|
|
l.logFile.Close()
|
|
l.logFile = nil
|
|
}
|
|
}
|
|
|
|
// Functions that could produce a panic
|
|
defer func() {
|
|
if err := recover(); err != nil {
|
|
l.log(LevelDebug, "Panic occured: %s", err)
|
|
}
|
|
}()
|
|
l.colorConf = *newColorConfig(l.ColoredOutput)
|
|
}
|
|
|
|
func (l *Logger) CloseFile() {
|
|
if l.logFile != nil {
|
|
l.logFile.Close()
|
|
l.logFile = nil
|
|
l.fileLogger = nil
|
|
}
|
|
}
|
|
|
|
// SetGlobalLogger updates the global default logger with a custom one.
|
|
// You can create one via the Logger struct.
|
|
func SetGlobalLogger(l *Logger) {
|
|
dLogger = *l
|
|
dLogger.setup(false)
|
|
}
|
|
func GetGlobalLogger() *Logger {
|
|
return &dLogger
|
|
}
|
|
|
|
func Trace(message string, parameters ...any) {
|
|
dLogger.Log(LevelTrace, message, parameters...)
|
|
}
|
|
func Debug(message string, parameters ...any) {
|
|
dLogger.Log(LevelDebug, message, parameters...)
|
|
}
|
|
func Info(message string, parameters ...any) {
|
|
dLogger.Log(LevelInfo, message, parameters...)
|
|
}
|
|
func Warning(message string, parameters ...any) {
|
|
dLogger.Log(LevelWarning, message, parameters...)
|
|
}
|
|
func Error(message string, parameters ...any) {
|
|
dLogger.Log(LevelError, message, parameters...)
|
|
}
|
|
func Fatal(message string, parameters ...any) {
|
|
dLogger.Log(LevelFatal, message, parameters...)
|
|
}
|
|
|
|
// CloseFile closes the underlaying file to which the logger messages are written.
|
|
func CloseFile() {
|
|
dLogger.CloseFile()
|
|
}
|
|
|
|
// GetLevelByName tries to convert the given level name to the represented level code.
|
|
// Allowed values are: 'trace', 'debug', 'info', 'warn', 'warning', 'error', 'panic' and 'fatal'
|
|
// If an incorrect level name was given an warning is logged and info will be returned
|
|
func GetLevelByName(levelName string) Level {
|
|
levelName = strings.ToLower(levelName)
|
|
switch levelName {
|
|
case "trace":
|
|
return LevelTrace
|
|
case "debug":
|
|
return LevelDebug
|
|
case "info":
|
|
return LevelInfo
|
|
case "warn", "warning":
|
|
return LevelWarning
|
|
case "error":
|
|
return LevelError
|
|
case "panic", "fatal":
|
|
return LevelFatal
|
|
|
|
default:
|
|
{
|
|
Warning("Unable to parse the level name '%s'. Expected 'debug', 'info', 'warn', 'error' or 'fatal'", levelName)
|
|
return LevelInfo
|
|
}
|
|
}
|
|
}
|