Commit Graph

7 Commits (d4d5f2e75bdea9f1c4585a062850872dad3a30d2)

Author SHA1 Message Date
Andri Yngvason 589679f851 renderer-egl: Ignore alpha channel in shader 2022-07-02 10:47:35 +00:00
Andri Yngvason 5dfac14981 renderer-egl: Clear buffer damage after rendering
Otherwise, damage accumulates and everything is damaged all the time.
2022-07-02 10:47:35 +00:00
Andri Yngvason 29b33672ea renderer-egl: Don't clear before drawing
That interferes with damage tracking
2022-07-02 10:47:35 +00:00
Andri Yngvason 469db1ba3a renderer-egl: Clean up properly on exit 2022-07-02 10:47:35 +00:00
Andri Yngvason c4ffd8eef6 renderer-egl: Add function to render AVFrames 2022-04-10 13:55:14 +00:00
Andri Yngvason ed4c8b1cd0 renderer-egl: Only copy damaged regions 2022-04-09 16:21:17 +00:00
Andri Yngvason e6ea9068f0 Implement GL rendering 2022-04-09 15:21:24 +00:00