main: Use pixman for rendering
parent
767f7ce816
commit
80d18ac6aa
50
src/main.c
50
src/main.c
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@ -36,6 +36,7 @@
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#include "pointer.h"
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#include "keyboard.h"
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#include "vnc.h"
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#include "pixels.h"
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struct buffer {
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int width, height, stride;
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@ -290,28 +291,45 @@ static void window_attach(struct window* w, int x, int y)
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static void window_transfer_pixels(struct window* w)
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{
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struct buffer* buffer = w->back_buffer;
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void* src_pixels = w->vnc_fb;
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int src_width = w->back_buffer->width;
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int src_height = w->back_buffer->height;
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int src_stride = w->back_buffer->stride;
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uint32_t* dst = buffer->pixels;
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uint32_t* src = w->vnc_fb;
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void* dst_pixels = w->back_buffer->pixels;
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int dst_width = w->back_buffer->width;
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int dst_height = w->back_buffer->height;
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int dst_stride = w->back_buffer->stride;
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int stride = buffer->width;
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bool ok __attribute__((unused));
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int n_rects = 0;
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struct pixman_box16* rects =
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pixman_region_rectangles(&buffer->damage, &n_rects);
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pixman_format_code_t dst_fmt = 0;
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ok = wl_shm_to_pixman_fmt(&dst_fmt, w->back_buffer->format);
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assert(ok);
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for (int i = 0; i < n_rects; ++i) {
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struct pixman_box16* r = &rects[i];
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int width = r->x2 - r->x1;
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pixman_format_code_t src_fmt = 0;
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ok = wl_shm_to_pixman_fmt(&src_fmt, w->back_buffer->format);
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assert(ok);
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for (int y = r->y1; y < r->y2; ++y) {
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memcpy(dst + r->x1 + y * stride,
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src + r->x1 + y * stride, width * 4);
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}
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}
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pixman_image_t* dstimg = pixman_image_create_bits_no_clear(
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dst_fmt, dst_width, dst_height, dst_pixels, dst_stride);
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pixman_region_clear(&buffer->damage);
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pixman_image_t* srcimg = pixman_image_create_bits_no_clear(src_fmt,
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src_width, src_height, src_pixels, src_stride);
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// pixman_transform_t xform;
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// pixman_image_set_transform(srcimg, pxform);
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pixman_image_set_clip_region(dstimg, &w->back_buffer->damage);
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pixman_image_composite(PIXMAN_OP_OVER, srcimg, NULL, dstimg,
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0, 0,
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0, 0,
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0, 0,
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dst_width, dst_height);
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pixman_image_unref(srcimg);
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pixman_image_unref(dstimg);
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}
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static void window_commit(struct window* w)
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