151 lines
3.8 KiB
C
151 lines
3.8 KiB
C
#define _USE_MATH_DEFINES
|
|
#include <math.h>
|
|
#include <errno.h>
|
|
#include <time.h>
|
|
#include "color_math.h"
|
|
|
|
static int is_leap(int year) {
|
|
return (year % 4 == 0 && year % 100 != 0) || year % 400 == 0;
|
|
}
|
|
|
|
static int days_in_year(int year) {
|
|
return is_leap(year) ? 366 : 365;
|
|
}
|
|
|
|
static double radians(double degrees) {
|
|
return degrees * M_PI / 180.0;
|
|
}
|
|
|
|
static double degrees(double radians) {
|
|
return radians * 180.0 / M_PI;
|
|
}
|
|
|
|
void sun(struct tm *tm, double longitude, double latitude, time_t *sunrise, time_t *sunset) {
|
|
// https://www.esrl.noaa.gov/gmd/grad/solcalc/solareqns.PDF
|
|
double year_rad = 2 * M_PI /
|
|
days_in_year(tm->tm_year) *
|
|
(tm->tm_yday - 1 + (tm->tm_hour - 12)/24);
|
|
double eqtime = 229.18 * (0.000075 +
|
|
0.001868 * cos(year_rad) -
|
|
0.032077 * sin(year_rad) -
|
|
0.014615 * cos(2*year_rad) -
|
|
0.040849 * sin(2*year_rad));
|
|
double decl = 0.006918 -
|
|
0.399912 * cos(year_rad) +
|
|
0.070257 * sin(year_rad) -
|
|
0.006758 * cos(2*year_rad) +
|
|
0.000907 * sin(2*year_rad) -
|
|
0.002697 * cos(3*year_rad) +
|
|
0.00148 * sin(3*year_rad);
|
|
double ha = degrees(acos(
|
|
cos(radians(90.833)) / (cos(radians(latitude)) * cos(decl)) -
|
|
tan(radians(latitude)) * tan(decl)));
|
|
*sunrise = (720 - 4 * (longitude + fabs(ha)) - eqtime) * 60;
|
|
*sunset = (720 - 4 * (longitude - fabs(ha)) - eqtime) * 60;
|
|
}
|
|
|
|
static int illuminant_d(int temp, double *x, double *y) {
|
|
// https://en.wikipedia.org/wiki/Standard_illuminant#Illuminant_series_D
|
|
if (temp >= 4000 && temp <= 7000) {
|
|
*x = 0.244063 +
|
|
0.09911e3 / temp +
|
|
2.9678e6 / pow(temp, 2) -
|
|
4.6070e9 / pow(temp, 3);
|
|
} else if (temp > 7000 && temp <= 25000) {
|
|
*x = 0.237040 +
|
|
0.24748e3 / temp +
|
|
1.9018e6 / pow(temp, 2) -
|
|
2.0064e9 / pow(temp, 3);
|
|
} else {
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
*y = (-3 * pow(*x, 2)) + (2.870 * (*x)) - 0.275;
|
|
return 0;
|
|
}
|
|
|
|
static int planckian_locus(int temp, double *x, double *y) {
|
|
if (temp >= 1667 && temp <= 4000) {
|
|
*x = -0.2661239e9 / pow(temp, 3) -
|
|
0.2343589e6 / pow(temp, 2) +
|
|
0.8776956e3 / temp +
|
|
0.179910;
|
|
if (temp <= 2222) {
|
|
*y = -1.1064814 * pow(*x, 3) -
|
|
1.34811020 * pow(*x, 2) +
|
|
2.18555832 * (*x) -
|
|
0.20219683;
|
|
} else {
|
|
*y = -0.9549476 * pow(*x, 3) -
|
|
1.37418593 * pow(*x, 2) +
|
|
2.09137015 * (*x) -
|
|
0.16748867;
|
|
}
|
|
} else if (temp > 4000 && temp < 25000) {
|
|
*x = -3.0258469e9 / pow(temp, 3) +
|
|
2.1070379e6 / pow(temp, 2) +
|
|
0.2226347e3 / temp +
|
|
0.240390;
|
|
*y = 3.0817580 * pow(*x, 3) -
|
|
5.87338670 * pow(*x, 2) +
|
|
3.75112997 * (*x) -
|
|
0.37001483;
|
|
} else {
|
|
errno = EINVAL;
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static double srgb_gamma(double value, double gamma) {
|
|
// https://en.wikipedia.org/wiki/SRGB
|
|
if (value <= 0.0031308) {
|
|
return 12.92 * value;
|
|
} else {
|
|
return pow(1.055 * value, 1.0/gamma) - 0.055;
|
|
}
|
|
}
|
|
|
|
double clamp(double value) {
|
|
if (value > 1.0) {
|
|
return 1.0;
|
|
} else if (value < 0.0) {
|
|
return 0.0;
|
|
} else {
|
|
return value;
|
|
}
|
|
}
|
|
|
|
static void xyz_to_srgb(double x, double y, double z, double *r, double *g, double *b) {
|
|
// http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html
|
|
*r = srgb_gamma(clamp(3.2404542 * x - 1.5371385 * y - 0.4985314 * z), 2.2);
|
|
*g = srgb_gamma(clamp(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z), 2.2);
|
|
*b = srgb_gamma(clamp(0.0556434 * x - 0.2040259 * y + 1.0572252 * z), 2.2);
|
|
}
|
|
|
|
static void srgb_normalize(double *r, double *g, double *b) {
|
|
double maxw = fmaxl(*r, fmaxl(*g, *b));
|
|
*r /= maxw;
|
|
*g /= maxw;
|
|
*b /= maxw;
|
|
}
|
|
|
|
void calc_whitepoint(int temp, double *rw, double *gw, double *bw) {
|
|
if (temp == 6500) {
|
|
*rw = *gw = *bw = 1.0;
|
|
return;
|
|
}
|
|
|
|
double x = 1.0, y = 1.0;
|
|
if (temp > 1667 && temp <= 6500) {
|
|
planckian_locus(temp, &x, &y);
|
|
} else if (temp >= 6500 && temp <= 25000) {
|
|
illuminant_d(temp, &x, &y);
|
|
}
|
|
double z = 1.0 - x - y;
|
|
|
|
xyz_to_srgb(x, y, z, rw, gw, bw);
|
|
srgb_normalize(rw, gw, bw);
|
|
}
|
|
|