wayvnc/include
Andri Yngvason 96e8c63042 renderer: Pass frame dimmensions to damage shader 2020-03-29 14:29:06 +00:00
..
cfg.h Create a simple config loader 2020-01-18 17:58:40 +00:00
damage.h damage: Add asynchronous damage checking 2020-03-28 13:05:59 +00:00
dmabuf.h Replace libuv with aml 2020-03-21 16:46:10 +00:00
frame-capture.h Move rendering calls into frame-capture 2020-03-28 11:44:40 +00:00
intset.h Create an integer set data structure 2020-01-25 13:17:24 +00:00
keyboard.h keyboard: Assign state to keys rather than symbols 2020-01-25 13:19:08 +00:00
logging.h Add license and copyright notice 2019-10-08 18:41:23 +00:00
output.h output: Add coordinate transformations 2020-03-07 14:13:59 +00:00
pointer.h pointer: Add output position to absolute coordinates 2020-01-24 21:14:29 +00:00
render.h renderer: Pass frame dimmensions to damage shader 2020-03-29 14:29:06 +00:00
screencopy.h Move rendering calls into frame-capture 2020-03-28 11:44:40 +00:00
seat.h Handle seat removal 2020-01-14 19:18:33 +00:00
shm.h Working on screencopy backend for comparison width export-dmabuf 2019-10-08 22:16:26 +00:00
smooth.h smooth: Use integers rather than floats to store tme 2019-12-29 10:36:08 +00:00
strlcpy.h Add strlcpy 2019-10-06 18:49:57 +00:00
time-util.h time-util: Add #pragma once and copyright notice 2020-01-14 19:02:02 +00:00