112 lines
2.9 KiB
C
112 lines
2.9 KiB
C
#include <stdlib.h>
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#include <unistd.h>
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#include <stdint.h>
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#include <assert.h>
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#include <pixman.h>
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#include <sys/param.h>
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#include "damage-refinery.h"
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#include "buffer.h"
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#include "util.h"
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#include "murmurhash.h"
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#define HASH_SEED 0xdeadbeef
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int damage_refinery_init(struct damage_refinery* self, uint32_t width,
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uint32_t height)
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{
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self->width = width;
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self->height = height;
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uint32_t twidth = UDIV_UP(width, 32);
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uint32_t theight = UDIV_UP(height, 32);
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self->hashes = calloc(twidth * theight, sizeof(*self->hashes));
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if (!self->hashes)
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return -1;
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return 0;
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}
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void damage_refinery_destroy(struct damage_refinery* self)
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{
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free(self->hashes);
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}
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static size_t damage_copy_tile(struct damage_refinery* self, void* tile_buffer,
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uint32_t tx, uint32_t ty, const struct wv_buffer* buffer)
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{
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// TODO: Support different pixel sizes
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uint32_t* tile = tile_buffer;
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uint32_t* pixels = buffer->pixels;
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int pixel_stride = buffer->stride / 4;
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size_t i = 0;
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int x_start = tx * 32;
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int x_stop = MIN(((int)tx + 1) * 32, buffer->width);
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int y_start = ty * 32;
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int y_stop = MIN(((int)ty + 1) * 32, buffer->height);
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for (int y = y_start; y < y_stop; ++y)
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for (int x = x_start; x < x_stop; ++x)
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tile[i++] = pixels[x + y * pixel_stride];
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return i;
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}
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static uint32_t* damage_tile_hash_ptr(struct damage_refinery* self,
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uint32_t tx, uint32_t ty)
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{
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uint32_t twidth = UDIV_UP(self->width, 32);
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return &self->hashes[tx + ty * twidth];
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}
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static void damage_tile(struct damage_refinery* self,
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struct pixman_region16* refined, uint32_t tx, uint32_t ty,
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int invert_y)
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{
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uint32_t theight = UDIV_UP(self->height, 32);
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if (invert_y)
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pixman_region_union_rect(refined, refined, tx * 32,
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(theight - ty - 1) * 32, 32, 32);
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else
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pixman_region_union_rect(refined, refined,
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tx * 32, ty * 32, 32, 32);
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}
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static void damage_refine_tile(struct damage_refinery* self,
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struct pixman_region16* refined, uint32_t tx, uint32_t ty,
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const struct wv_buffer* buffer)
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{
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uint32_t tile[32 * 32];
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size_t len = damage_copy_tile(self, tile, tx, ty, buffer);
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uint32_t hash = murmurhash((void*)tile, len, HASH_SEED);
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uint32_t* old_hash_ptr = damage_tile_hash_ptr(self, tx, ty);
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int is_damaged = hash != *old_hash_ptr;
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*old_hash_ptr = hash;
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if (is_damaged)
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damage_tile(self, refined, tx, ty, buffer->y_inverted);
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}
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void damage_refine(struct damage_refinery* self,
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struct pixman_region16* refined,
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struct pixman_region16* hint,
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const struct wv_buffer* buffer)
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{
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// TODO: Use hint
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assert(self->width == (uint32_t)buffer->width &&
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self->height == (uint32_t)buffer->height);
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uint32_t twidth = UDIV_UP(self->width, 32);
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uint32_t theight = UDIV_UP(self->height, 32);
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for (uint32_t ty = 0; ty < theight; ++ty)
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for (uint32_t tx = 0; tx < twidth; ++tx)
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damage_refine_tile(self, refined, tx, ty, buffer);
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pixman_region_intersect_rect(refined, refined, 0, 0, self->width,
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self->height);
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}
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