wayvnc/src/damage-refinery.c

112 lines
2.9 KiB
C

#include <stdlib.h>
#include <unistd.h>
#include <stdint.h>
#include <assert.h>
#include <pixman.h>
#include <sys/param.h>
#include "damage-refinery.h"
#include "buffer.h"
#include "util.h"
#include "murmurhash.h"
#define HASH_SEED 0xdeadbeef
int damage_refinery_init(struct damage_refinery* self, uint32_t width,
uint32_t height)
{
self->width = width;
self->height = height;
uint32_t twidth = UDIV_UP(width, 32);
uint32_t theight = UDIV_UP(height, 32);
self->hashes = calloc(twidth * theight, sizeof(*self->hashes));
if (!self->hashes)
return -1;
return 0;
}
void damage_refinery_destroy(struct damage_refinery* self)
{
free(self->hashes);
}
static size_t damage_copy_tile(struct damage_refinery* self, void* tile_buffer,
uint32_t tx, uint32_t ty, const struct wv_buffer* buffer)
{
// TODO: Support different pixel sizes
uint32_t* tile = tile_buffer;
uint32_t* pixels = buffer->pixels;
int pixel_stride = buffer->stride / 4;
size_t i = 0;
int x_start = tx * 32;
int x_stop = MIN(((int)tx + 1) * 32, buffer->width);
int y_start = ty * 32;
int y_stop = MIN(((int)ty + 1) * 32, buffer->height);
for (int y = y_start; y < y_stop; ++y)
for (int x = x_start; x < x_stop; ++x)
tile[i++] = pixels[x + y * pixel_stride];
return i;
}
static uint32_t* damage_tile_hash_ptr(struct damage_refinery* self,
uint32_t tx, uint32_t ty)
{
uint32_t twidth = UDIV_UP(self->width, 32);
return &self->hashes[tx + ty * twidth];
}
static void damage_tile(struct damage_refinery* self,
struct pixman_region16* refined, uint32_t tx, uint32_t ty,
int invert_y)
{
uint32_t theight = UDIV_UP(self->height, 32);
if (invert_y)
pixman_region_union_rect(refined, refined, tx * 32,
(theight - ty - 1) * 32, 32, 32);
else
pixman_region_union_rect(refined, refined,
tx * 32, ty * 32, 32, 32);
}
static void damage_refine_tile(struct damage_refinery* self,
struct pixman_region16* refined, uint32_t tx, uint32_t ty,
const struct wv_buffer* buffer)
{
uint32_t tile[32 * 32];
size_t len = damage_copy_tile(self, tile, tx, ty, buffer);
uint32_t hash = murmurhash((void*)tile, len, HASH_SEED);
uint32_t* old_hash_ptr = damage_tile_hash_ptr(self, tx, ty);
int is_damaged = hash != *old_hash_ptr;
*old_hash_ptr = hash;
if (is_damaged)
damage_tile(self, refined, tx, ty, buffer->y_inverted);
}
void damage_refine(struct damage_refinery* self,
struct pixman_region16* refined,
struct pixman_region16* hint,
const struct wv_buffer* buffer)
{
// TODO: Use hint
assert(self->width == (uint32_t)buffer->width &&
self->height == (uint32_t)buffer->height);
uint32_t twidth = UDIV_UP(self->width, 32);
uint32_t theight = UDIV_UP(self->height, 32);
for (uint32_t ty = 0; ty < theight; ++ty)
for (uint32_t tx = 0; tx < twidth; ++tx)
damage_refine_tile(self, refined, tx, ty, buffer);
pixman_region_intersect_rect(refined, refined, 0, 0, self->width,
self->height);
}