wayvnc/include/buffer.h

67 lines
1.6 KiB
C

#pragma once
#include "sys/queue.h"
#include <unistd.h>
#include <stdbool.h>
#include <stdint.h>
#include <pixman.h>
struct wl_buffer;
struct gbm_bo;
enum wv_buffer_type {
WV_BUFFER_UNSPEC = 0,
WV_BUFFER_SHM,
WV_BUFFER_DMABUF,
};
struct wv_buffer {
enum wv_buffer_type type;
TAILQ_ENTRY(wv_buffer) link;
struct wl_buffer* wl_buffer;
void* pixels;
size_t size;
int width, height, stride;
uint32_t format;
bool y_inverted;
struct pixman_region16 damage;
/* The following is only applicable to DMABUF */
struct gbm_bo* bo;
void* bo_map_handle;
};
TAILQ_HEAD(wv_buffer_queue, wv_buffer);
struct wv_buffer_pool {
struct wv_buffer_queue queue;
enum wv_buffer_type type;
int width, height, stride;
uint32_t format;
};
struct wv_buffer* wv_buffer_create(enum wv_buffer_type, int width, int height,
int stride, uint32_t fourcc);
void wv_buffer_destroy(struct wv_buffer* self);
int wv_buffer_map(struct wv_buffer* self);
void wv_buffer_unmap(struct wv_buffer* self);
void wv_buffer_damage_rect(struct wv_buffer* self, int x, int y, int width,
int height);
void wv_buffer_damage_whole(struct wv_buffer* self);
void wv_buffer_damage_clear(struct wv_buffer* self);
struct wv_buffer_pool* wv_buffer_pool_create(enum wv_buffer_type, int width,
int height, int stride, uint32_t format);
void wv_buffer_pool_destroy(struct wv_buffer_pool* pool);
void wv_buffer_pool_resize(struct wv_buffer_pool* pool, enum wv_buffer_type,
int width, int height, int stride, uint32_t format);
struct wv_buffer* wv_buffer_pool_acquire(struct wv_buffer_pool* pool);
void wv_buffer_pool_release(struct wv_buffer_pool* pool,
struct wv_buffer* buffer);