#include #include #include #include #include #include #include #include #include "shm.h" #include "sys/queue.h" #include "buffer.h" #include "pixels.h" extern struct wl_shm* wl_shm; struct wv_buffer* wv_buffer_create_shm(int width, int height, int stride, uint32_t fourcc) { assert(wl_shm); enum wl_shm_format wl_fmt = fourcc_to_wl_shm(fourcc); struct wv_buffer* self = calloc(1, sizeof(*self)); if (!self) return NULL; self->type = WV_BUFFER_SHM; self->width = width; self->height = height; self->stride = stride; self->format = fourcc; self->size = height * stride; int fd = shm_alloc_fd(self->size); if (fd < 0) goto failure; self->pixels = mmap(NULL, self->size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (!self->pixels) goto mmap_failure; struct wl_shm_pool* pool = wl_shm_create_pool(wl_shm, fd, self->size); if (!pool) goto pool_failure; self->wl_buffer = wl_shm_pool_create_buffer(pool, 0, width, height, stride, wl_fmt); wl_shm_pool_destroy(pool); if (!self->wl_buffer) goto shm_failure; close(fd); return self; shm_failure: pool_failure: munmap(self->pixels, self->size); mmap_failure: close(fd); failure: free(self); return NULL; } struct wv_buffer* wv_buffer_create(enum wv_buffer_type type, int width, int height, int stride, uint32_t fourcc) { switch (type) { case WV_BUFFER_SHM: return wv_buffer_create_shm(width, height, stride, fourcc); case WV_BUFFER_UNSPEC:; } abort(); return NULL; } static void wv_buffer_destroy_shm(struct wv_buffer* self) { wl_buffer_destroy(self->wl_buffer); munmap(self->pixels, self->size); free(self); } void wv_buffer_destroy(struct wv_buffer* self) { switch (self->type) { case WV_BUFFER_SHM: wv_buffer_destroy_shm(self); return; case WV_BUFFER_UNSPEC:; } abort(); } int wv_buffer_map(struct wv_buffer* self) { switch (self->type) { case WV_BUFFER_SHM: return 0; case WV_BUFFER_UNSPEC:; } abort(); } void wv_buffer_unmap(struct wv_buffer* self) { switch (self->type) { case WV_BUFFER_SHM: return; case WV_BUFFER_UNSPEC:; } abort(); } struct wv_buffer_pool* wv_buffer_pool_create(enum wv_buffer_type type, int width, int height, int stride, uint32_t format) { struct wv_buffer_pool* self = calloc(1, sizeof(*self)); if (!self) return NULL; TAILQ_INIT(&self->queue); self->type = type; self->width = width; self->height = height; self->stride = stride; self->format = format; return self; } static void wv_buffer_pool_clear(struct wv_buffer_pool* pool) { while (!TAILQ_EMPTY(&pool->queue)) { struct wv_buffer* buffer = TAILQ_FIRST(&pool->queue); TAILQ_REMOVE(&pool->queue, buffer, link); wv_buffer_destroy(buffer); } } void wv_buffer_pool_destroy(struct wv_buffer_pool* pool) { wv_buffer_pool_clear(pool); free(pool); } void wv_buffer_pool_resize(struct wv_buffer_pool* pool, enum wv_buffer_type type, int width, int height, int stride, uint32_t format) { if (pool->type != type || pool->width != width || pool->height != height || pool->stride != stride || pool->format != format) { wv_buffer_pool_clear(pool); } pool->type = type; pool->width = width; pool->height = height; pool->stride = stride; pool->format = format; } struct wv_buffer* wv_buffer_pool_acquire(struct wv_buffer_pool* pool) { struct wv_buffer* buffer = TAILQ_FIRST(&pool->queue); if (buffer) { assert(pool->type == buffer->type && pool->width == buffer->width && pool->height == buffer->height && pool->stride == buffer->stride && pool->format == buffer->format); TAILQ_REMOVE(&pool->queue, buffer, link); return buffer; } return wv_buffer_create(pool->type, pool->width, pool->height, pool->stride, pool->format); } void wv_buffer_pool_release(struct wv_buffer_pool* pool, struct wv_buffer* buffer) { if (pool->width == buffer->width && pool->height == buffer->height && pool->stride == buffer->stride && pool->format == buffer->format) { TAILQ_INSERT_TAIL(&pool->queue, buffer, link); } else { wv_buffer_destroy(buffer); } }