#include #include #include #include #include #include #include "damage-refinery.h" #include "buffer.h" #include "util.h" #include "murmurhash.h" #define HASH_SEED 0 int damage_refinery_init(struct damage_refinery* self, uint32_t width, uint32_t height) { self->width = width; self->height = height; uint32_t twidth = UDIV_UP(width, 32); uint32_t theight = UDIV_UP(height, 32); self->hashes = calloc(twidth * theight, sizeof(*self->hashes)); if (!self->hashes) return -1; return 0; } void damage_refinery_destroy(struct damage_refinery* self) { free(self->hashes); } static size_t damage_copy_tile(struct damage_refinery* self, void* tile_buffer, uint32_t tx, uint32_t ty, const struct wv_buffer* buffer) { // TODO: Support different pixel sizes uint32_t* tile = tile_buffer; uint32_t* pixels = buffer->pixels; int pixel_stride = buffer->stride / 4; if (buffer->y_inverted) { pixels += (buffer->height - 1) * pixel_stride; pixel_stride *= -1; } size_t i = 0; int x_start = tx * 32; int x_stop = MIN(((int)tx + 1) * 32, buffer->width); int y_start = ty * 32; int y_stop = MIN(((int)ty + 1) * 32, buffer->height); for (int y = y_start; y < y_stop; ++y) for (int x = x_start; x < x_stop; ++x) tile[i++] = pixels[x + y * pixel_stride]; return i; } static uint32_t* damage_tile_hash_ptr(struct damage_refinery* self, uint32_t tx, uint32_t ty) { uint32_t twidth = UDIV_UP(self->width, 32); return &self->hashes[tx + ty * twidth]; } static void damage_refine_tile(struct damage_refinery* self, struct pixman_region16* refined, uint32_t tx, uint32_t ty, const struct wv_buffer* buffer) { uint32_t tile[32 * 32]; size_t len = damage_copy_tile(self, tile, tx, ty, buffer); uint32_t hash = murmurhash((void*)tile, len, HASH_SEED); uint32_t* old_hash_ptr = damage_tile_hash_ptr(self, tx, ty); int is_damaged = hash != *old_hash_ptr; *old_hash_ptr = hash; if (is_damaged) pixman_region_union_rect(refined, refined, tx * 32, ty * 32, 32, 32); } void damage_refine(struct damage_refinery* self, struct pixman_region16* refined, struct pixman_region16* hint, const struct wv_buffer* buffer) { // TODO: Use hint assert(self->width == (uint32_t)buffer->width && self->height == (uint32_t)buffer->height); uint32_t twidth = UDIV_UP(self->width, 32); uint32_t theight = UDIV_UP(self->height, 32); for (uint32_t ty = 0; ty < theight; ++ty) for (uint32_t tx = 0; tx < twidth; ++tx) damage_refine_tile(self, refined, tx, ty, buffer); pixman_region_intersect_rect(refined, refined, 0, 0, self->width, self->height); }