Commit Graph

61 Commits (6e521a07a0bea4a32529b457fa87eedb948a597e)

Author SHA1 Message Date
Andri Yngvason 6e521a07a0 Merge frames rather than dropping them when encoder is too slow 2020-04-04 21:03:49 +00:00
Andri Yngvason 238c196e6b Capture a new frame immediately when a client requests a whole frame 2020-04-04 15:01:38 +00:00
Andri Yngvason ee4917f200 Make sure that frames being written to are not in use by the encoder 2020-04-04 13:14:07 +00:00
Andri Yngvason e85f219aff Make sure damage buffer is properly aligned 2020-03-29 13:09:28 +00:00
Andri Yngvason b14a0b854b Rotate NeatVNC framebuffers rather than allocating new ones 2020-03-28 19:23:03 +00:00
Andri Yngvason 2bb17c8215 Blit the whole frame when a new client connects 2020-03-28 15:20:59 +00:00
Andri Yngvason e7586e8753 Only copy the damaged region from GPU 2020-03-28 15:05:04 +00:00
Andri Yngvason b6ca7aff8c Join process_frame() and update_vnc() 2020-03-28 14:09:29 +00:00
Andri Yngvason bfbc81bf04 Use GPU damage checker 2020-03-28 13:07:33 +00:00
Andri Yngvason 7f5431d922 Move rendering calls into frame-capture 2020-03-28 11:44:40 +00:00
Andri Yngvason ae90348ece renderer: Save previous rendered frame rather than previous imported frame
We can't keep dmabufs very long.
2020-03-26 21:43:35 +00:00
Andri Yngvason 49c584f80d renderer: Move shader setup into render() 2020-03-24 22:57:02 +00:00
Andri Yngvason 4da96d0dc1 renderer: Split buffer import and rendering 2020-03-24 22:48:13 +00:00
Andri Yngvason a12ce12ba6 Exit when compositor goes away 2020-03-22 20:29:13 +00:00
Andri Yngvason 26cef852b6 Replace libuv with aml 2020-03-21 16:46:10 +00:00
Andri Yngvason 7ea17d04aa Apply output transformation to pointer coordinates 2020-03-07 14:19:02 +00:00
Andri Yngvason e8279e57f5 Apply output transform to damage hint coordinates 2020-03-07 14:15:09 +00:00
Andri Yngvason c32993d87d Use transformed geometry for frame buffers 2020-03-05 22:05:14 +00:00
Andri Yngvason 9642e086d8 render: Set glViewport based on output transform 2020-03-05 22:05:14 +00:00
Andri Yngvason a3d4189a0b render: Add output transforms 2020-03-05 22:05:14 +00:00
Andri Yngvason 10e5c08752 Map input to the selected output 2020-02-21 23:28:33 +00:00
Andri Yngvason 4d6f477d71
Merge pull request #14 from danshick/cursor_overlay_flag
Added cli flag to change overlay_cursor option, defaulting to false
2020-02-11 23:49:35 +01:00
Dan Shick e53b4dfc9d Add option to enable cursor overlay rendering 2020-02-11 17:45:01 -05:00
Andri Yngvason e5512114f8 render: Only compile the shader that is being used 2020-02-11 21:55:05 +00:00
Andri Yngvason cbbd97018d Don't fail when config doesn't exist 2020-01-29 19:45:04 +00:00
Andri Yngvason 8491d6c73c Enable VeNCrypt auth & encryption 2020-01-25 18:10:59 +00:00
Andri Yngvason a1ee09386a pointer: Add output position to absolute coordinates
This fixes mouse issues when there are multiple outputs
2020-01-24 21:14:29 +00:00
Andri Yngvason 7eaece7c0a Restructure input initialisation 2020-01-24 20:56:47 +00:00
Andri Yngvason b0077c93fe Use output name for output selection 2020-01-24 20:19:57 +00:00
Andri Yngvason df936b9dac Add xdg_output_v1 for more output info 2020-01-24 20:08:57 +00:00
Andri Yngvason 0572693f21 Exit when the compositor goes away 2020-01-21 19:16:36 +00:00
Andri Yngvason 20cd7725f6 Load a config file 2020-01-18 18:14:17 +00:00
Andri Yngvason b744e2410e Handle more pixel formats 2020-01-14 21:44:07 +00:00
Andri Yngvason 017edc6ae1 Handle seat removal 2020-01-14 19:18:33 +00:00
Andri Yngvason 0cc1a70ba7 main: remove duplicate function 2020-01-14 19:11:01 +00:00
Andri Yngvason c5fee473d6 Fix segfault on exit when dmabuf capturing is selected 2020-01-04 13:48:09 +00:00
Andri Yngvason a6f979e93a Add seat selection 2019-12-31 14:01:22 +00:00
Andri Yngvason 452ba2c4fb Listen to connections from localhost only, by default 2019-12-31 10:33:40 +00:00
Drew DeVault 38c872b2ba Fix output selection 2019-12-30 16:13:44 -05:00
Andri Yngvason 2b00400b8a Add option to select keyboard layout 2019-12-30 10:15:12 +00:00
Andri Yngvason 09772ddf5b Clean up some resources 2019-12-27 14:41:54 +00:00
Andri Yngvason 9adac0e683 Don't call uv_close() on unknown handles 2019-12-27 13:53:36 +00:00
Andri Yngvason b2bbc9ac0b Implement keyboard backend 2019-12-25 11:05:05 +00:00
Andri Yngvason 7c1722445d Make screencopy the default capturing backend 2019-12-23 12:50:36 +00:00
Andri Yngvason 82bdbb82c0 Add virtual pointer backend 2019-12-22 21:42:10 +00:00
Andri Yngvason 529483a459 Remove unused code 2019-10-22 19:24:09 +00:00
Andri Yngvason 25187cbfb2 Add option for output selection 2019-10-13 12:58:56 +00:00
Andri Yngvason 59fa4cfeaa Move output handling into its own source file 2019-10-13 12:47:02 +00:00
Andri Yngvason 9cd6811efa Add option parsing and the ability to select a frame capturing backend 2019-10-12 12:17:22 +00:00
Andri Yngvason cc1f470c6e Integrate dmabuf capturing into frame-capture 2019-10-10 22:51:44 +00:00