screencopy: Simplify rate limiting

vencrypt
Andri Yngvason 2020-01-14 20:12:58 +00:00
parent 017edc6ae1
commit 38d7b9cf4d
2 changed files with 13 additions and 41 deletions

View File

@ -33,11 +33,7 @@ struct screencopy {
struct zwlr_screencopy_frame_v1* frame; struct zwlr_screencopy_frame_v1* frame;
uint64_t last_time; uint64_t last_time;
struct smooth rate_filter;
double rate;
uv_timer_t timer; uv_timer_t timer;
bool is_rate_limited;
}; };
void screencopy_init(struct screencopy* self); void screencopy_init(struct screencopy* self);

View File

@ -28,10 +28,7 @@
#include "screencopy.h" #include "screencopy.h"
#include "time-util.h" #include "time-util.h"
#define RATE_FILTER_TIME_CONSTANT 1.0 // s
#define RATE_LIMIT 20.0 // Hz #define RATE_LIMIT 20.0 // Hz
#define RATE_LIMIT_HYSTERISIS 5.0 // Hz
static uint32_t fourcc_from_wl_shm(enum wl_shm_format in) static uint32_t fourcc_from_wl_shm(enum wl_shm_format in)
{ {
@ -88,6 +85,8 @@ static void screencopy_stop(struct frame_capture* fc)
{ {
struct screencopy* self = (void*)fc; struct screencopy* self = (void*)fc;
uv_timer_stop(&self->timer);
if (self->frame) { if (self->frame) {
zwlr_screencopy_frame_v1_destroy(self->frame); zwlr_screencopy_frame_v1_destroy(self->frame);
self->frame = NULL; self->frame = NULL;
@ -139,19 +138,10 @@ static void screencopy_ready(void* data,
screencopy_stop(&self->frame_capture); screencopy_stop(&self->frame_capture);
self->last_time = gettime_us();
self->frame_capture.status = CAPTURE_DONE; self->frame_capture.status = CAPTURE_DONE;
self->frame_capture.on_done(&self->frame_capture); self->frame_capture.on_done(&self->frame_capture);
uint64_t t = gettime_us();
double dt = (t - self->last_time) * 1.0e-6;
self->last_time = t;
self->rate = smooth(&self->rate_filter, 1.0 / dt);
if (self->rate > RATE_LIMIT + RATE_LIMIT_HYSTERISIS)
self->is_rate_limited = true;
else if (self->rate < RATE_LIMIT - RATE_LIMIT_HYSTERISIS)
self->is_rate_limited = false;
} }
static void screencopy_failed(void* data, static void screencopy_failed(void* data,
@ -199,7 +189,6 @@ static int screencopy__start_capture(struct frame_capture* fc)
zwlr_screencopy_frame_v1_add_listener(self->frame, &frame_listener, zwlr_screencopy_frame_v1_add_listener(self->frame, &frame_listener,
self); self);
fc->status = CAPTURE_IN_PROGRESS;
return 0; return 0;
} }
@ -211,24 +200,6 @@ static void screencopy__poll(uv_timer_t* timer)
screencopy__start_capture(fc); screencopy__start_capture(fc);
} }
static int screencopy__start_capture_limited(struct frame_capture* fc)
{
struct screencopy* self = (void*)fc;
uint64_t now = gettime_us();
double dt = (now - self->last_time) * 1.0e-6;
double time_left = (.5 / RATE_LIMIT - dt) * 1.0e3;
if (time_left < 0)
return screencopy__start_capture(fc);
if (uv_timer_start(&self->timer, screencopy__poll, time_left, 0) < 0)
return -1;
fc->status = CAPTURE_IN_PROGRESS;
return 0;
}
static int screencopy_start(struct frame_capture* fc) static int screencopy_start(struct frame_capture* fc)
{ {
struct screencopy* self = (void*)fc; struct screencopy* self = (void*)fc;
@ -236,15 +207,20 @@ static int screencopy_start(struct frame_capture* fc)
if (fc->status == CAPTURE_IN_PROGRESS) if (fc->status == CAPTURE_IN_PROGRESS)
return -1; return -1;
return self->is_rate_limited ? screencopy__start_capture_limited(fc) uint64_t now = gettime_us();
: screencopy__start_capture(fc); double dt = (now - self->last_time) * 1.0e-6;
double time_left = (1.0 / RATE_LIMIT - dt) * 1.0e3;
fc->status = CAPTURE_IN_PROGRESS;
return time_left > 0 ?
uv_timer_start(&self->timer, screencopy__poll, time_left, 0) :
screencopy__start_capture(fc);
} }
void screencopy_init(struct screencopy* self) void screencopy_init(struct screencopy* self)
{ {
uv_timer_init(uv_default_loop(), &self->timer); uv_timer_init(uv_default_loop(), &self->timer);
self->rate_filter.time_constant = RATE_FILTER_TIME_CONSTANT;
self->frame_capture.backend.start = screencopy_start; self->frame_capture.backend.start = screencopy_start;
self->frame_capture.backend.stop = screencopy_stop; self->frame_capture.backend.stop = screencopy_stop;
} }