Add Makefile

shader-damage
Andri Yngvason 2019-10-06 15:00:14 +00:00
parent 0dceb98f79
commit 31e1b3c6df
2 changed files with 72 additions and 0 deletions

22
Makefile 100644
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DEPENDENCIES := libuv egl glesv2
EXEC := wayvnc
SOURCES := \
src/main.c \
src/render.c \
include common.mk
VERSION=0.0.0
ifndef DONT_STRIP
INSTALL_STRIP := -s --strip-program=$(STRIP)
endif
$(BUILD_DIR)/%.o: src/%.c | $(BUILD_DIR) ; $(CC_OBJ)
$(BUILD_DIR)/$(EXEC): $(OBJECTS) | $(BUILD_DIR) ; $(LINK_EXE)
.PHONY: install
install: $(EXEC)
install $(INSTALL_STRIP) -Dt $(DESTDIR)$(PREFIX)/bin $(BUILD_DIR)/$(EXEC)

50
common.mk 100644
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MACHINE := $(shell $(CC) -dumpmachine)
ARCH := $(firstword $(subst -, ,$(MACHINE)))
BUILD_DIR ?= build-$(MACHINE)
PREFIX ?= /usr/local
ifeq ($(ARCH),x86_64)
ARCH_CFLAGS := -mavx
else
ifeq ($(ARCH),arm)
ARCH_CFLAGS := -mfpu=neon
endif # end arm block
endif # end x86_64 block
ifeq (, $(shell which $(MACHINE)-strip 2>/dev/null))
STRIP ?= strip
else
STRIP ?= $(MACHINE)-strip
endif
ifeq (, $(shell which $(MACHINE)-pkg-config 2>/dev/null))
PKGCONFIG ?= pkg-config
else
PKGCONFIG ?= $(MACHINE)-pkg-config
endif
CFLAGS ?= -g -O3 $(ARCH_CFLAGS) -flto -DNDEBUG
LDFLAGS ?= -flto
CFLAGS += -std=gnu11 -D_GNU_SOURCE -Iinclude
CC_OBJ = $(CC) -c $(CFLAGS) $< -o $@ -MMD -MP -MF $(@:.o=.deps)
LINK_EXE = $(CC) $^ $(LDFLAGS) -o $@
CFLAGS += $(foreach dep,$(DEPENDENCIES),$(shell $(PKGCONFIG) --cflags $(dep)))
LDFLAGS += $(foreach dep,$(DEPENDENCIES),$(shell $(PKGCONFIG) --libs $(dep)))
OBJECTS := $(SOURCES:src/%.c=$(BUILD_DIR)/%.o)
$(BUILD_DIR): ; mkdir -p $(BUILD_DIR)
.PHONY: clean
clean: ; rm -rf $(BUILD_DIR)
-include $(BUILD_DIR)/*.deps
.SUFFIXES:
.SECONDARY:
# This clears the default target set by this file
.DEFAULT_GOAL :=