2020-06-21 16:26:10 +00:00
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#include <stdlib.h>
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#include <unistd.h>
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#include <stdint.h>
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#include <assert.h>
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#include <pixman.h>
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#include <sys/param.h>
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#include "damage-refinery.h"
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#include "buffer.h"
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#include "util.h"
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#include "murmurhash.h"
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2020-06-21 19:34:49 +00:00
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#define HASH_SEED 0
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2020-06-21 16:26:10 +00:00
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int damage_refinery_init(struct damage_refinery* self, uint32_t width,
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uint32_t height)
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{
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self->width = width;
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self->height = height;
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uint32_t twidth = UDIV_UP(width, 32);
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uint32_t theight = UDIV_UP(height, 32);
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self->hashes = calloc(twidth * theight, sizeof(*self->hashes));
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if (!self->hashes)
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return -1;
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return 0;
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}
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void damage_refinery_destroy(struct damage_refinery* self)
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{
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free(self->hashes);
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}
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2020-06-22 19:37:25 +00:00
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static uint32_t damage_hash_tile(struct damage_refinery* self, uint32_t tx,
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uint32_t ty, const struct wv_buffer* buffer)
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2020-06-21 16:26:10 +00:00
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{
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// TODO: Support different pixel sizes
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uint32_t* pixels = buffer->pixels;
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int pixel_stride = buffer->stride / 4;
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2020-06-21 19:34:49 +00:00
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if (buffer->y_inverted) {
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pixels += (buffer->height - 1) * pixel_stride;
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pixel_stride *= -1;
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}
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2020-06-21 16:26:10 +00:00
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int x_start = tx * 32;
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2020-06-22 19:37:25 +00:00
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int x_stop = MIN((tx + 1) * 32, self->width);
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2020-06-21 16:26:10 +00:00
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int y_start = ty * 32;
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2020-06-22 19:37:25 +00:00
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int y_stop = MIN((ty + 1) * 32, self->height);
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uint32_t hash = 0;
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2020-06-21 16:26:10 +00:00
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for (int y = y_start; y < y_stop; ++y)
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2020-06-22 19:37:25 +00:00
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hash = murmurhash((void*)&(pixels[x_start + y * pixel_stride]),
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4 * (x_stop - x_start), hash);
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2020-06-21 16:26:10 +00:00
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2020-06-22 19:37:25 +00:00
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return hash;
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2020-06-21 16:26:10 +00:00
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}
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static uint32_t* damage_tile_hash_ptr(struct damage_refinery* self,
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uint32_t tx, uint32_t ty)
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{
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uint32_t twidth = UDIV_UP(self->width, 32);
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return &self->hashes[tx + ty * twidth];
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}
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static void damage_refine_tile(struct damage_refinery* self,
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struct pixman_region16* refined, uint32_t tx, uint32_t ty,
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const struct wv_buffer* buffer)
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{
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2020-06-22 19:37:25 +00:00
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uint32_t hash = damage_hash_tile(self, tx, ty, buffer);
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2020-06-21 16:26:10 +00:00
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uint32_t* old_hash_ptr = damage_tile_hash_ptr(self, tx, ty);
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int is_damaged = hash != *old_hash_ptr;
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*old_hash_ptr = hash;
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if (is_damaged)
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2020-06-21 19:34:49 +00:00
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pixman_region_union_rect(refined, refined, tx * 32, ty * 32, 32,
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32);
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2020-06-21 16:26:10 +00:00
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}
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2020-06-22 20:07:24 +00:00
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static void tile_region_from_region(struct pixman_region16* dst,
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struct pixman_region16* src)
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{
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int n_rects = 0;
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struct pixman_box16* rects = pixman_region_rectangles(src, &n_rects);
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for (int i = 0; i < n_rects; ++i) {
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int x1 = rects[i].x1 / 32;
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int y1 = rects[i].y1 / 32;
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int x2 = UDIV_UP(rects[i].x2, 32);
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int y2 = UDIV_UP(rects[i].y2, 32);
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pixman_region_union_rect(dst, dst, x1, y1, x2 - x1, y2 - y1);
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}
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}
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2020-06-21 16:26:10 +00:00
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void damage_refine(struct damage_refinery* self,
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struct pixman_region16* refined,
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struct pixman_region16* hint,
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const struct wv_buffer* buffer)
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{
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assert(self->width == (uint32_t)buffer->width &&
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self->height == (uint32_t)buffer->height);
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2020-06-22 20:07:24 +00:00
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struct pixman_region16 tile_region;
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pixman_region_init(&tile_region);
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tile_region_from_region(&tile_region, hint);
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int n_rects = 0;
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struct pixman_box16* rects = pixman_region_rectangles(&tile_region,
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&n_rects);
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2020-06-21 16:26:10 +00:00
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2020-06-22 20:07:24 +00:00
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for (int i = 0; i < n_rects; ++i)
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for (int ty = rects[i].y1; ty < rects[i].y2; ++ty)
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for (int tx = rects[i].x1; tx < rects[i].x2; ++tx)
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damage_refine_tile(self, refined, tx, ty, buffer);
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2020-06-21 16:26:10 +00:00
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2020-06-22 20:07:24 +00:00
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pixman_region_fini(&tile_region);
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2020-06-21 16:26:10 +00:00
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pixman_region_intersect_rect(refined, refined, 0, 0, self->width,
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self->height);
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}
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