neatvnc/include
Andri Yngvason 77b866096d Redesign framebuffer update loop
Rendering may now only happen inside the rendering callback. The user is
also allowed to change out the entire buffer in the callback.

The callback is triggered by nvnc_damage_region(), nvnc_damage_whole()
and/or framebuffer update requests.

This fixes #26
2020-04-07 23:35:57 +00:00
..
sys bsd queue: Remove #include <sys/cdefs.h> 2020-01-29 19:59:14 +00:00
common.h Redesign framebuffer update loop 2020-04-07 23:35:57 +00:00
fb.h Don't show partial frames to new clients 2020-04-04 14:00:03 +00:00
likely.h Re-format using clang-format 2019-10-20 22:13:51 +00:00
logging.h Add some debug printout macros 2020-01-25 15:33:36 +00:00
neatvnc.h Redesign framebuffer update loop 2020-04-07 23:35:57 +00:00
pixels.h server: Extract pixel format functions into pixels.c 2019-12-30 20:13:40 +00:00
raw-encoding.h Re-format using clang-format 2019-10-20 22:13:51 +00:00
rcbuf.h Create a reference counted buffer 2020-01-25 15:29:25 +00:00
rfb-proto.h tight: Implement quality control 2020-04-03 20:09:26 +00:00
stream.h Replace libuv with aml 2020-03-21 16:59:10 +00:00
tight.h Replace miniz with system provided zlib 2020-04-03 22:39:55 +00:00
type-macros.h Re-format using clang-format 2019-10-20 22:13:51 +00:00
usdt.h Add dtrace probe infrastructure 2020-04-01 22:49:58 +00:00
vec.h Re-format using clang-format 2019-10-20 22:13:51 +00:00
zrle.h Replace miniz with system provided zlib 2020-04-03 22:39:55 +00:00