neatvnc/include/tight-encoder-v2.h

54 lines
1.1 KiB
C

#pragma once
#include <unistd.h>
#include <stdint.h>
#include <zlib.h>
#include <pthread.h>
struct tight_tile;
struct pixman_region16;
struct aml_work;
enum tight_quality {
TIGHT_QUALITY_UNSPEC = 0,
TIGHT_QUALITY_LOSSLESS,
TIGHT_QUALITY_LOW,
TIGHT_QUALITY_HIGH,
};
struct tight_encoder_v2 {
uint32_t width;
uint32_t height;
uint32_t grid_width;
uint32_t grid_height;
enum tight_quality quality;
struct tight_tile* grid;
z_stream zs[4];
struct aml_work* zs_worker[4];
const struct rfb_pixel_format* dfmt;
const struct rfb_pixel_format* sfmt;
const struct nvnc_fb* fb;
uint32_t n_rects;
uint32_t n_jobs;
struct vec* dst;
pthread_mutex_t wait_mutex;
pthread_cond_t wait_cond;
};
int tight_encoder_v2_init(struct tight_encoder_v2* self, uint32_t width,
uint32_t height);
void tight_encoder_v2_destroy(struct tight_encoder_v2* self);
int tight_encode_frame_v2(struct tight_encoder_v2* self, struct vec* dst,
const struct rfb_pixel_format* dfmt,
const struct nvnc_fb* src,
const struct rfb_pixel_format* sfmt,
struct pixman_region16* damage,
enum tight_quality quality);