#include "vec.h" #include "likely.h" #include #include int vec_init(struct vec* vec, size_t cap) { memset(vec, 0, sizeof(*vec)); return vec_reserve(vec, cap); } void vec_destroy(struct vec* vec) { free(vec->data); } int vec_reserve(struct vec* vec, size_t size) { if (likely(size <= vec->cap)) return 0; void* data = realloc(vec->data, size); if (unlikely(!data)) return -1; vec->cap = size; vec->data = data; return 0; } static int vec__grow(struct vec* vec, size_t size) { if (likely(vec->len + size < vec->cap)) return 0; return vec_reserve(vec, 2 * (vec->len + size)); } int vec_assign(struct vec* vec, const void* data, size_t size) { vec->len = 0; if (unlikely(vec_reserve(vec, size) < 0)) return -1; vec->len = size; memcpy(vec->data, data, size); return 0; } int vec_append(struct vec* vec, const void* data, size_t size) { if (unlikely(vec__grow(vec, size) < 0)) return -1; char* p = vec->data; memcpy(&p[vec->len], data, size); vec->len += size; return 0; } void* vec_append_zero(struct vec* vec, size_t size) { if (unlikely(vec__grow(vec, size) < 0)) return NULL; char* p = vec->data; void* r = &p[vec->len]; memset(r, 0, size); vec->len += size; return r; } void vec_bzero(struct vec* vec) { memset(vec->data, 0, vec->cap); }