Commit Graph

318 Commits (c38f669e1355856fe95e449825ae0649974ae6ec)

Author SHA1 Message Date
Andri Yngvason 6660df4d8d Free encoded frames after sending them 2019-09-06 19:26:30 +00:00
Andri Yngvason fb335247aa zrle: Fix run-length encoding with palette 2019-09-05 23:36:07 +00:00
Andri Yngvason 3e374c97f0 zrle: Copy each tile region to a contiguous buffer before operating on it 2019-09-05 22:53:23 +00:00
Andri Yngvason 80e1093e71 zrle: Implement Palette RLE 2019-09-01 23:27:56 +00:00
Andri Yngvason ff67e2fed3 zrle: Keep the stream alive per connection
Otherwise the client doesn't want to play with the server.
2019-09-01 19:55:11 +00:00
Andri Yngvason 46dc074370 Fix encoding with offset 2019-09-01 13:01:02 +00:00
Andri Yngvason 20139f617d Add callbacks for new clients and when clients go away 2019-08-31 23:30:08 +00:00
Andri Yngvason ed5dadd203 Use client specific pointers in callbacks 2019-08-31 23:16:55 +00:00
Andri Yngvason f7ed6b6fce Use miniz instead of zlib 2019-08-31 15:50:23 +00:00
Andri Yngvason 8cb192c0ad Remove some printouts 2019-08-29 22:08:30 +00:00
Andri Yngvason fd6f47c93c Clean some things up and add more interface functions 2019-08-29 21:47:02 +00:00
Andri Yngvason 6d195dd484 Only linear framebuffers supported as is 2019-08-29 14:02:29 +00:00
Andri Yngvason 33324c9373 Create an interface 2019-08-28 22:46:47 +00:00
Andri Yngvason f31b5a6915 Add benchmark for zrle 2019-08-27 22:29:46 +00:00
Andri Yngvason b8e90d3665 zrle: Encode into vector 2019-08-27 21:49:28 +00:00
Andri Yngvason 1fc4d436a9 zrle: Extract deflate to function 2019-08-27 21:04:20 +00:00
Andri Yngvason 09d64dfbe6 zrle: Use vec for tile buffer 2019-08-27 20:28:12 +00:00
Andri Yngvason 980c437f3c Set up a directory structure 2019-08-27 19:42:52 +00:00