Commit Graph

33 Commits (66942ab913aa51def095db82af194eb51b887ab7)

Author SHA1 Message Date
Andri Yngvason cf42f76f56 Add gbm_bo nvnc_fb type 2021-09-12 18:51:22 +00:00
Andri Yngvason c7dd062498 Add a stride parameter to nvnc_fb 2021-09-05 00:46:24 +00:00
Andri Yngvason 413e6e7e72 zrle: Use encoder utils 2020-09-26 16:16:36 +00:00
Stefan Agner 8316994dfa use static for functions not used outside this compile unit
Add static for all functions only used inside the individual compile
units. This helps the compiler to potentially inline these functions.

This allows to use neatvnc as a Meson subproject in Weston which has
-Wmissing-prototypes enabled by default.
2020-05-21 17:44:31 +00:00
Andri Yngvason 0350ba1d16 zrle: Replace an assert with return -1 2020-04-10 12:36:51 +00:00
Andri Yngvason b44d1a1f58 Replace miniz with system provided zlib
miniz is simply broken, so I can't use it.
2020-04-03 22:39:55 +00:00
John Axel Eriksson d1c7402acd
Remove libuv header include 2020-03-24 07:04:05 +01:00
Andri Yngvason caf9fe0130 Remove unused code 2020-01-25 15:39:23 +00:00
Andri Yngvason 01522559d6 zrle: Fix pixel conversion for bits-per-pixel < 32 2020-01-24 23:16:08 +00:00
Andri Yngvason 230acf0560 zrle: Remove unused variable 2020-01-24 23:02:47 +00:00
Jan Beich 928d0c20ac Drop unused platform-specific header
../src/zrle.c:29:10: fatal error: 'endian.h' file not found
 #include <endian.h>
          ^~~~~~~~~~
2020-01-13 04:04:28 +00:00
Andri Yngvason 80b1f3cb4c Re-format using clang-format 2019-10-20 22:13:51 +00:00
Andri Yngvason e9f200f4cc Excise y-inversion code 2019-10-08 17:58:35 +00:00
Andri Yngvason 3196a7a46b Make nvnc_fb opaque 2019-10-07 17:39:54 +00:00
Andri Yngvason 578ee75235 zrle: Extract pixel conversion function into own file 2019-09-14 16:01:00 +00:00
Andri Yngvason b05791db4a zrle: Define tile side length in a macro 2019-09-14 16:01:00 +00:00
Andri Yngvason f3def21c96 Fix y-inversion 2019-09-08 23:24:01 +00:00
Andri Yngvason 73987c2f17 Add modifier to do y-inversion during encoding 2019-09-08 15:19:56 +00:00
Andri Yngvason 2e359e734d zrle: Fix endianness 2019-09-08 14:41:22 +00:00
Andri Yngvason f9680148f1 Remove unused code 2019-09-07 18:42:55 +00:00
Andri Yngvason 6046949726 Add license and copyright notices 2019-09-07 16:51:07 +00:00
Andri Yngvason fb335247aa zrle: Fix run-length encoding with palette 2019-09-05 23:36:07 +00:00
Andri Yngvason 3e374c97f0 zrle: Copy each tile region to a contiguous buffer before operating on it 2019-09-05 22:53:23 +00:00
Andri Yngvason 80e1093e71 zrle: Implement Palette RLE 2019-09-01 23:27:56 +00:00
Andri Yngvason ff67e2fed3 zrle: Keep the stream alive per connection
Otherwise the client doesn't want to play with the server.
2019-09-01 19:55:11 +00:00
Andri Yngvason 46dc074370 Fix encoding with offset 2019-09-01 13:01:02 +00:00
Andri Yngvason ed5dadd203 Use client specific pointers in callbacks 2019-08-31 23:16:55 +00:00
Andri Yngvason f7ed6b6fce Use miniz instead of zlib 2019-08-31 15:50:23 +00:00
Andri Yngvason f31b5a6915 Add benchmark for zrle 2019-08-27 22:29:46 +00:00
Andri Yngvason b8e90d3665 zrle: Encode into vector 2019-08-27 21:49:28 +00:00
Andri Yngvason 1fc4d436a9 zrle: Extract deflate to function 2019-08-27 21:04:20 +00:00
Andri Yngvason 09d64dfbe6 zrle: Use vec for tile buffer 2019-08-27 20:28:12 +00:00
Andri Yngvason 980c437f3c Set up a directory structure 2019-08-27 19:42:52 +00:00