Commit Graph

364 Commits (08d0c64ff97d3a64e05a908d97ec0b822c8a26be)

Author SHA1 Message Date
Andri Yngvason ff67e2fed3 zrle: Keep the stream alive per connection
Otherwise the client doesn't want to play with the server.
2019-09-01 19:55:11 +00:00
Andri Yngvason 46dc074370 Fix encoding with offset 2019-09-01 13:01:02 +00:00
Andri Yngvason 20139f617d Add callbacks for new clients and when clients go away 2019-08-31 23:30:08 +00:00
Andri Yngvason ed5dadd203 Use client specific pointers in callbacks 2019-08-31 23:16:55 +00:00
Andri Yngvason f7ed6b6fce Use miniz instead of zlib 2019-08-31 15:50:23 +00:00
Andri Yngvason 8cb192c0ad Remove some printouts 2019-08-29 22:08:30 +00:00
Andri Yngvason fd6f47c93c Clean some things up and add more interface functions 2019-08-29 21:47:02 +00:00
Andri Yngvason 6d195dd484 Only linear framebuffers supported as is 2019-08-29 14:02:29 +00:00
Andri Yngvason 33324c9373 Create an interface 2019-08-28 22:46:47 +00:00
Andri Yngvason f31b5a6915 Add benchmark for zrle 2019-08-27 22:29:46 +00:00
Andri Yngvason b8e90d3665 zrle: Encode into vector 2019-08-27 21:49:28 +00:00
Andri Yngvason 1fc4d436a9 zrle: Extract deflate to function 2019-08-27 21:04:20 +00:00
Andri Yngvason 09d64dfbe6 zrle: Use vec for tile buffer 2019-08-27 20:28:12 +00:00
Andri Yngvason 980c437f3c Set up a directory structure 2019-08-27 19:42:52 +00:00