tight2: Extract header

tight-encoder-v2
Andri Yngvason 2020-07-08 18:07:46 +00:00
parent c908c713a6
commit ec3610221c
2 changed files with 77 additions and 29 deletions

View File

@ -0,0 +1,45 @@
#pragma once
#include <unistd.h>
#include <stdint.h>
#include <zlib.h>
#include <pthread.h>
struct tight_tile;
struct pixman_region16;
struct tight_encoder_v2 {
uint32_t width;
uint32_t height;
uint32_t grid_width;
uint32_t grid_height;
struct tight_tile* grid;
z_stream zs[4];
uint8_t zs_mask;
pthread_mutex_t zs_mutex;
pthread_cond_t zs_cond;
const struct rfb_pixel_format* dfmt;
const struct rfb_pixel_format* sfmt;
const struct nvnc_fb* fb;
uint32_t n_rects;
uint32_t n_jobs;
struct vec* dst;
pthread_mutex_t wait_mutex;
pthread_cond_t wait_cond;
};
int tight_encoder_v2_init(struct tight_encoder_v2* self, uint32_t width,
uint32_t height);
void tight_encoder_v2_destroy(struct tight_encoder_v2* self);
int tight_encode_frame_v2(struct tight_encoder_v2* self, struct vec* dst,
const struct rfb_pixel_format* dfmt,
const struct nvnc_fb* src,
const struct rfb_pixel_format* sfmt,
struct pixman_region16* damage);

View File

@ -3,6 +3,7 @@
#include "common.h"
#include "pixels.h"
#include "vec.h"
#include "tight-encoder-v2.h"
#include <stdlib.h>
#include <unistd.h>
@ -28,8 +29,6 @@
#define MAX_TILE_SIZE (2 * (TSL * TSL * 4 + sizeof(struct rfb_server_fb_rect)))
struct tight_encoder_v2;
enum tight_tile_state {
TIGHT_TILE_READY = 0,
TIGHT_TILE_DAMAGED,
@ -43,29 +42,6 @@ struct tight_tile {
char buffer[MAX_TILE_SIZE];
};
struct tight_encoder_v2 {
uint32_t width;
uint32_t height;
uint32_t grid_width;
uint32_t grid_height;
struct tight_tile* grid;
z_stream zs[4];
uint8_t zs_mask;
pthread_mutex_t zs_mutex;
pthread_cond_t zs_cond;
const struct rfb_pixel_format* dfmt;
const struct rfb_pixel_format* sfmt;
const struct nvnc_fb* fb;
uint32_t n_rects;
uint32_t n_jobs;
struct vec* dst;
};
static int tight_encoder_v2_init_stream(z_stream* zs)
{
int rc = deflateInit2(zs,
@ -111,9 +87,28 @@ int tight_encoder_v2_init(struct tight_encoder_v2* self, uint32_t width,
pthread_mutex_init(&self->zs_mutex, NULL);
pthread_cond_init(&self->zs_cond, NULL);
pthread_mutex_init(&self->wait_mutex, NULL);
pthread_cond_init(&self->wait_cond, NULL);
return 0;
}
void tight_encoder_v2_destroy(struct tight_encoder_v2* self)
{
pthread_cond_destroy(&self->wait_cond);
pthread_mutex_destroy(&self->wait_mutex);
pthread_cond_destroy(&self->zs_cond);
pthread_mutex_destroy(&self->zs_mutex);
deflateEnd(&self->zs[3]);
deflateEnd(&self->zs[2]);
deflateEnd(&self->zs[1]);
deflateEnd(&self->zs[0]);
free(self->grid);
}
static int tight_apply_damage(struct tight_encoder_v2* self,
struct pixman_region16* damage)
{
@ -306,8 +301,6 @@ static void tight_finish_frame(struct tight_encoder_v2* self)
for (uint32_t x = 0; x < self->grid_height; ++x)
if (tight_tile(self, x, y)->state == TIGHT_TILE_ENCODED)
tight_finish_tile(self, x, y);
// TODO Notify that encoding is done
}
static void do_encode_tile(void* obj)
@ -324,8 +317,12 @@ static void on_encode_tile_done(void* obj)
tile->state = TIGHT_TILE_ENCODED;
if (--self->n_jobs == 0)
pthread_mutex_lock(&self->wait_mutex);
if (--self->n_jobs == 0) {
tight_finish_frame(self);
pthread_cond_signal(&self->wait_cond);
}
pthread_mutex_unlock(&self->wait_mutex);
}
static int tight_schedule_encode_tile(struct tight_encoder_v2* self,
@ -367,6 +364,8 @@ int tight_encode_frame_v2(struct tight_encoder_v2* self, struct vec* dst,
self->fb = src;
self->dst = dst;
vec_clear(dst);
self->n_rects = tight_apply_damage(self, damage);
if (self->n_rects == 0)
return 0;
@ -374,7 +373,11 @@ int tight_encode_frame_v2(struct tight_encoder_v2* self, struct vec* dst,
if (tight_schedule_encoding_jobs(self) < 0)
return -1;
// TODO Wait for encoding to finish or change architecture of caller
// TODO Change architecture so we don't have to wait here
pthread_mutex_lock(&self->wait_mutex);
while (self->n_jobs != 0)
pthread_cond_wait(&self->wait_cond, &self->wait_mutex);
pthread_mutex_unlock(&self->wait_mutex);
return 0;
}