raw-encoding: Do proper pixel conversion
parent
a43bb5d3d4
commit
de1f63573b
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@ -32,7 +32,7 @@ void pixel32_to_cpixel(uint8_t *restrict dst,
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assert(dst_fmt->true_colour_flag);
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assert(dst_fmt->true_colour_flag);
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assert(dst_fmt->bits_per_pixel <= 32);
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assert(dst_fmt->bits_per_pixel <= 32);
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assert(dst_fmt->depth <= 24);
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assert(dst_fmt->depth <= 24);
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assert(bytes_per_cpixel <= 3 && bytes_per_cpixel >= 1);
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assert(bytes_per_cpixel <= 4 && bytes_per_cpixel >= 1);
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uint32_t src_red_shift = src_fmt->red_shift;
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uint32_t src_red_shift = src_fmt->red_shift;
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uint32_t src_green_shift = src_fmt->green_shift;
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uint32_t src_green_shift = src_fmt->green_shift;
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@ -86,6 +86,8 @@ void pixel32_to_cpixel(uint8_t *restrict dst,
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dst_blue_shift -= min_dst_shift;
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dst_blue_shift -= min_dst_shift;
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}
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}
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/* fallthrough */
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case 4:
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dst_endian_correction = dst_fmt->big_endian_flag ? 16 : 0;
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dst_endian_correction = dst_fmt->big_endian_flag ? 16 : 0;
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while (len--) {
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while (len--) {
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@ -2,6 +2,7 @@
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#include "rfb-proto.h"
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#include "rfb-proto.h"
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#include "vec.h"
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#include "vec.h"
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#include "fb.h"
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#include "fb.h"
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#include "pixels.h"
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#include <pixman.h>
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#include <pixman.h>
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@ -26,9 +27,11 @@ int raw_encode_box(struct vec *dst, const struct rfb_pixel_format *dst_fmt,
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uint32_t* b = fb->addr;
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uint32_t* b = fb->addr;
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int bytes_per_pixel = dst_fmt->depth / 8;
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for (int y = y_start; y < y_start + height; ++y)
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for (int y = y_start; y < y_start + height; ++y)
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for (int x = x_start; x < x_start + width; ++x)
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pixel32_to_cpixel(dst->data, dst_fmt, b + y * stride, src_fmt,
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vec_fast_append_32(dst, b[x + y * stride]);
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bytes_per_pixel, width);
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return 0;
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return 0;
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}
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}
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