From 33540d9d5b5f131c31007ab669d93e83fba97c15 Mon Sep 17 00:00:00 2001 From: Andri Yngvason Date: Wed, 8 Jul 2020 21:05:25 +0000 Subject: [PATCH] tight2: limit width & height --- src/tight-encoder-v2.c | 30 ++++++++++++++++++++++++------ 1 file changed, 24 insertions(+), 6 deletions(-) diff --git a/src/tight-encoder-v2.c b/src/tight-encoder-v2.c index eda99cc..83556dd 100644 --- a/src/tight-encoder-v2.c +++ b/src/tight-encoder-v2.c @@ -60,6 +60,18 @@ static inline struct tight_tile* tight_tile(struct tight_encoder_v2* self, return &self->grid[x + y * self->grid_width]; } +static inline uint32_t tight_tile_width(struct tight_encoder_v2* self, + uint32_t x) +{ + return x + TSL > self->width ? self->width - x : TSL; +} + +static inline uint32_t tight_tile_height(struct tight_encoder_v2* self, + uint32_t y) +{ + return y + TSL > self->height ? self->height - y : TSL; +} + int tight_encoder_v2_init(struct tight_encoder_v2* self, uint32_t width, uint32_t height) { @@ -237,15 +249,18 @@ static void tight_encode_tile_basic(struct tight_encoder_v2* self, uint32_t* addr = nvnc_fb_get_addr(self->fb); uint32_t stride = nvnc_fb_get_width(self->fb); + uint32_t width = tight_tile_width(self, x); + uint32_t height = tight_tile_height(self, y_start); + // TODO: Limit width and hight to the sides - for (uint32_t y = y_start; y < y_start + TSL; ++y) { + for (uint32_t y = y_start; y < y_start + height; ++y) { void* img = addr + x + y * stride; pixel32_to_cpixel(row, self->dfmt, img, self->sfmt, - bytes_per_cpixel, TSL); + bytes_per_cpixel, width); // TODO What to do if the buffer fills up? - if (tight_deflate(tile, row, bytes_per_cpixel * TSL, - zs, y == y_start + TSL - 1) < 0) + if (tight_deflate(tile, row, bytes_per_cpixel * width, + zs, y == y_start + height - 1) < 0) abort(); } @@ -286,12 +301,15 @@ static void on_encode_tile_done(void* obj) uint32_t x = index % self->grid_width; uint32_t y = index / self->grid_width; + uint32_t width = tight_tile_width(self, x * TSL); + uint32_t height = tight_tile_height(self, y * TSL); + struct rfb_server_fb_rect rect = { .encoding = htonl(RFB_ENCODING_TIGHT), .x = htons(x * TSL), .y = htons(y * TSL), - .width = htons(TSL), - .height = htons(TSL), + .width = htons(width), + .height = htons(height), }; vec_append(self->dst, &rect, sizeof(rect));