neatvnc/include/tight-encoder-v2.h

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#pragma once
#include <unistd.h>
#include <stdint.h>
#include <zlib.h>
#include <pthread.h>
struct tight_tile;
struct pixman_region16;
struct aml_work;
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struct tight_encoder_v2 {
uint32_t width;
uint32_t height;
uint32_t grid_width;
uint32_t grid_height;
struct tight_tile* grid;
z_stream zs[4];
struct aml_work* zs_worker[4];
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const struct rfb_pixel_format* dfmt;
const struct rfb_pixel_format* sfmt;
const struct nvnc_fb* fb;
uint32_t n_rects;
uint32_t n_jobs;
struct vec* dst;
pthread_mutex_t dst_mutex;
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pthread_mutex_t wait_mutex;
pthread_cond_t wait_cond;
};
int tight_encoder_v2_init(struct tight_encoder_v2* self, uint32_t width,
uint32_t height);
void tight_encoder_v2_destroy(struct tight_encoder_v2* self);
int tight_encode_frame_v2(struct tight_encoder_v2* self, struct vec* dst,
const struct rfb_pixel_format* dfmt,
const struct nvnc_fb* src,
const struct rfb_pixel_format* sfmt,
struct pixman_region16* damage);