refactor(utils): remove unused linter rule (#3731)
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5751cb81d6
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e5d62191ca
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@ -63,7 +63,7 @@ const (
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const (
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const (
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// Hour is an int based representation of the time unit.
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// Hour is an int based representation of the time unit.
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Hour = time.Minute * 60 //nolint:revive
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Hour = time.Minute * 60
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// Day is an int based representation of the time unit.
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// Day is an int based representation of the time unit.
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Day = Hour * 24
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Day = Hour * 24
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