feat(sway/window): handle floating nodes
parent
486b5a5d38
commit
dabe2bebbb
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@ -5,7 +5,6 @@
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#include <sys/un.h>
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#include <unistd.h>
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#include <cstring>
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#include <iostream>
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#include <memory>
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#include <mutex>
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#include "ipc.hpp"
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@ -21,7 +21,8 @@ class Window : public ALabel, public sigc::trackable {
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void onEvent(const struct Ipc::ipc_response&);
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void onCmd(const struct Ipc::ipc_response&);
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void worker();
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std::tuple<std::size_t, int, std::string, std::string> getFocusedNode(const Json::Value& nodes, std::string output);
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std::tuple<std::size_t, int, std::string, std::string> getFocusedNode(const Json::Value& nodes,
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std::string& output);
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void getTree();
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const Bar& bar_;
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@ -24,7 +24,7 @@ void Window::onCmd(const struct Ipc::ipc_response& res) {
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std::lock_guard<std::mutex> lock(mutex_);
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auto payload = parser_.parse(res.payload);
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auto output = payload["ouput"].isString() ? payload["output"].asString() : "";
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std::tie(app_nb_, windowId_, window_, app_id_) = getFocusedNode(payload, output);
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std::tie(app_nb_, windowId_, window_, app_id_) = getFocusedNode(payload["nodes"], output);
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dp.emit();
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} catch (const std::exception& e) {
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spdlog::error("Window: {}", e.what());
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@ -70,23 +70,28 @@ auto Window::update() -> void {
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}
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std::tuple<std::size_t, int, std::string, std::string> Window::getFocusedNode(
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const Json::Value& nodes, std::string output) {
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for (auto const& node : nodes["nodes"]) {
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const Json::Value& nodes, std::string& output) {
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for (auto const& node : nodes) {
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if (node["output"].isString()) {
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output = node["output"].asString();
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}
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if (node["focused"].asBool() && node["type"] == "con") {
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if (node["focused"].asBool() && (node["type"] == "con" || node["type"] == "floating_con")) {
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if ((!config_["all-outputs"].asBool() && output == bar_.output->name) ||
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config_["all-outputs"].asBool()) {
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auto app_id = node["app_id"].isString() ? node["app_id"].asString()
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: node["window_properties"]["instance"].asString();
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return {nodes["nodes"].size(),
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return {nodes.size(),
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node["id"].asInt(),
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Glib::Markup::escape_text(node["name"].asString()),
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app_id};
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}
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}
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auto [nb, id, name, app_id] = getFocusedNode(node, output);
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auto [nb, id, name, app_id] = getFocusedNode(node["nodes"], output);
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if (id > -1 && !name.empty()) {
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return {nb, id, name, app_id};
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}
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// Search for floating node
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std::tie(nb, id, name, app_id) = getFocusedNode(node["floating_nodes"], output);
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if (id > -1 && !name.empty()) {
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return {nb, id, name, app_id};
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}
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