feat(mpd): play/pause on click & stop on right-click
parent
07dab2baec
commit
80a12d0238
|
@ -23,6 +23,8 @@ class MPD : public ALabel {
|
|||
void fetchState();
|
||||
void waitForEvent();
|
||||
|
||||
bool handlePlayPause(GdkEventButton* const&);
|
||||
|
||||
std::thread worker_;
|
||||
|
||||
using unique_connection = std::unique_ptr<mpd_connection, decltype(&mpd_connection_free)>;
|
||||
|
@ -35,6 +37,9 @@ class MPD : public ALabel {
|
|||
const unsigned port_;
|
||||
|
||||
unique_connection connection_;
|
||||
// Use two connections because the main one will be blocking most of the time.
|
||||
// Used to send play/pause events and poll elapsed time.
|
||||
unique_connection alternate_connection_;
|
||||
unique_status status_;
|
||||
mpd_state state_;
|
||||
unique_song song_;
|
||||
|
|
|
@ -7,6 +7,7 @@ waybar::modules::MPD::MPD(const std::string& id, const Json::Value &config)
|
|||
server_(nullptr),
|
||||
port_(config["port"].asUInt()),
|
||||
connection_(nullptr, &mpd_connection_free),
|
||||
alternate_connection_(nullptr, &mpd_connection_free),
|
||||
status_(nullptr, &mpd_status_free),
|
||||
song_(nullptr, &mpd_song_free) {
|
||||
label_.set_name("mpd");
|
||||
|
@ -19,6 +20,10 @@ waybar::modules::MPD::MPD(const std::string& id, const Json::Value &config)
|
|||
}
|
||||
|
||||
worker_ = worker();
|
||||
|
||||
event_box_.add_events(Gdk::BUTTON_PRESS_MASK);
|
||||
event_box_.signal_button_press_event().connect(
|
||||
sigc::mem_fun(*this, &MPD::handlePlayPause));
|
||||
}
|
||||
|
||||
auto waybar::modules::MPD::update() -> void {
|
||||
|
@ -184,8 +189,14 @@ void waybar::modules::MPD::tryConnect() {
|
|||
mpd_connection_new(server_, port_, 5'000),
|
||||
&mpd_connection_free);
|
||||
|
||||
if (connection_ == nullptr) {
|
||||
alternate_connection_ = unique_connection(
|
||||
mpd_connection_new(server_, port_, 5'000),
|
||||
&mpd_connection_free);
|
||||
|
||||
if (connection_ == nullptr || alternate_connection_ == nullptr) {
|
||||
std::cerr << "Failed to connect to MPD" << std::endl;
|
||||
connection_.reset();
|
||||
alternate_connection_.reset();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -194,6 +205,7 @@ void waybar::modules::MPD::tryConnect() {
|
|||
} catch (std::runtime_error e) {
|
||||
std::cerr << "Failed to connect to MPD: " << e.what() << std::endl;
|
||||
connection_.reset();
|
||||
alternate_connection_.reset();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -208,6 +220,7 @@ void waybar::modules::MPD::checkErrors() {
|
|||
std::cerr << "Connection to MPD closed" << std::endl;
|
||||
mpd_connection_clear_error(conn);
|
||||
connection_.reset();
|
||||
alternate_connection_.reset();
|
||||
return;
|
||||
default:
|
||||
auto error_message = mpd_connection_get_error_message(conn);
|
||||
|
@ -233,3 +246,21 @@ void waybar::modules::MPD::waitForEvent() {
|
|||
mpd_run_idle_mask(conn, static_cast<mpd_idle>(MPD_IDLE_PLAYER | MPD_IDLE_OPTIONS | MPD_IDLE_PLAYLIST));
|
||||
checkErrors();
|
||||
}
|
||||
|
||||
bool waybar::modules::MPD::handlePlayPause(GdkEventButton* const& e) {
|
||||
if (e->type == GDK_2BUTTON_PRESS || e->type == GDK_3BUTTON_PRESS || alternate_connection_ == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (e->button == 1) {
|
||||
if (stopped_) {
|
||||
mpd_run_play(alternate_connection_.get());
|
||||
} else {
|
||||
mpd_run_toggle_pause(alternate_connection_.get());
|
||||
}
|
||||
} else if (e->button == 3) {
|
||||
mpd_run_stop(alternate_connection_.get());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue