feat(bar): store modes as a map of presets
This allows to apply the mode atomically and adds possibility of defining custom modes (to be implemented).pull/1244/head
parent
03a641ed83
commit
6d2ba7a75b
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@ -36,6 +36,13 @@ struct bar_margins {
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int left = 0;
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};
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struct bar_mode {
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bar_layer layer;
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bool exclusive;
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bool passthrough;
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bool visible;
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};
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class BarSurface {
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protected:
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BarSurface() = default;
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@ -54,18 +61,23 @@ class BarSurface {
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class Bar {
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public:
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using bar_mode_map = std::map<std::string_view, struct bar_mode>;
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static const bar_mode_map PRESET_MODES;
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static const std::string_view MODE_DEFAULT;
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static const std::string_view MODE_INVISIBLE;
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Bar(struct waybar_output *w_output, const Json::Value &);
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Bar(const Bar &) = delete;
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~Bar() = default;
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void setMode(const std::string &);
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void setMode(const std::string_view &);
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void setVisible(bool visible);
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void toggle();
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void handleSignal(int);
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struct waybar_output *output;
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Json::Value config;
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struct wl_surface * surface;
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struct wl_surface *surface;
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bool exclusive = true;
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bool visible = true;
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bool vertical = false;
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@ -77,6 +89,11 @@ class Bar {
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void getModules(const Factory &, const std::string &);
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void setupAltFormatKeyForModule(const std::string &module_name);
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void setupAltFormatKeyForModuleList(const char *module_list_name);
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void setMode(const bar_mode &);
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/* Copy initial set of modes to allow customization */
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bar_mode_map configured_modes = PRESET_MODES;
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std::string last_mode_{MODE_DEFAULT};
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std::unique_ptr<BarSurface> surface_impl_;
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bar_layer layer_;
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62
src/bar.cpp
62
src/bar.cpp
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@ -23,6 +23,35 @@ static constexpr const char* BAR_SIZE_MSG = "Bar configured (width: {}, height:
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static constexpr const char* SIZE_DEFINED =
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"{} size is defined in the config file so it will stay like that";
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const Bar::bar_mode_map Bar::PRESET_MODES = { //
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{"dock",
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{// Modes supported by the sway config; see man sway-bar(5)
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.layer = bar_layer::BOTTOM,
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.exclusive = true,
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.passthrough = false,
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.visible = true}},
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{"hide",
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{//
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.layer = bar_layer::TOP,
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.exclusive = false,
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.passthrough = false,
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.visible = true}},
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{"invisible",
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{//
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.layer = bar_layer::BOTTOM,
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.exclusive = false,
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.passthrough = true,
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.visible = false}},
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{"overlay",
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{//
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.layer = bar_layer::TOP,
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.exclusive = false,
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.passthrough = true,
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.visible = true}}};
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const std::string_view Bar::MODE_DEFAULT = "dock";
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const std::string_view Bar::MODE_INVISIBLE = "invisible";
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#ifdef HAVE_GTK_LAYER_SHELL
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struct GLSSurfaceImpl : public BarSurface, public sigc::trackable {
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GLSSurfaceImpl(Gtk::Window& window, struct waybar_output& output) : window_{window} {
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@ -533,28 +562,25 @@ waybar::Bar::Bar(struct waybar_output* w_output, const Json::Value& w_config)
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}
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}
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void waybar::Bar::setMode(const std::string& mode) {
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bool passthrough = false;
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visible = true;
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exclusive = true;
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layer_ = bar_layer::BOTTOM;
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if (mode == "hide") {
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exclusive = false;
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layer_ = bar_layer::TOP;
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visible = false;
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} else if (mode == "invisible") {
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visible = false;
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} else if (mode == "overlay") {
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exclusive = false;
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layer_ = bar_layer::TOP;
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passthrough = true;
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void waybar::Bar::setMode(const std::string_view& mode) {
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auto it = configured_modes.find(mode);
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if (it != configured_modes.end()) {
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last_mode_ = mode;
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setMode(it->second);
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} else {
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spdlog::warn("Unknown mode \"{}\" requested", mode);
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last_mode_ = MODE_DEFAULT;
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setMode(configured_modes.at(MODE_DEFAULT));
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}
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}
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void waybar::Bar::setMode(const struct bar_mode& mode) {
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layer_ = mode.layer;
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exclusive = mode.exclusive;
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surface_impl_->setLayer(layer_);
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surface_impl_->setExclusiveZone(exclusive);
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surface_impl_->setPassThrough(passthrough);
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setVisible(visible);
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surface_impl_->setPassThrough(mode.passthrough);
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setVisible(mode.visible);
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}
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void waybar::Bar::onMap(GdkEventAny*) {
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