pulseaudio: reconnect context when pulseaudio server restarts
When pulseaudio server restarts, the context is not reconnect automatically. So the pulseaudio module will stop updating.pull/2866/head
parent
0948a407d0
commit
167f04a4df
|
@ -80,7 +80,22 @@ void AudioBackend::contextStateCb(pa_context *c, void *data) {
|
|||
nullptr, nullptr);
|
||||
break;
|
||||
case PA_CONTEXT_FAILED:
|
||||
backend->mainloop_api_->quit(backend->mainloop_api_, 1);
|
||||
// When pulseaudio server restarts, the connection is "failed". Try to reconnect.
|
||||
// pa_threaded_mainloop_lock is already acquired in callback threads.
|
||||
// So there is no need to lock it again.
|
||||
if (backend->context_ != nullptr) {
|
||||
pa_context_disconnect(backend->context_);
|
||||
}
|
||||
backend->context_ = pa_context_new(backend->mainloop_api_, "waybar");
|
||||
if (backend->context_ == nullptr) {
|
||||
throw std::runtime_error("pa_context_new() failed.");
|
||||
}
|
||||
pa_context_set_state_callback(backend->context_, contextStateCb, data);
|
||||
if (pa_context_connect(backend->context_, nullptr, PA_CONTEXT_NOFAIL, nullptr) < 0) {
|
||||
auto err =
|
||||
fmt::format("pa_context_connect() failed: {}", pa_strerror(pa_context_errno(backend->context_)));
|
||||
throw std::runtime_error(err);
|
||||
}
|
||||
break;
|
||||
case PA_CONTEXT_CONNECTING:
|
||||
case PA_CONTEXT_AUTHORIZING:
|
||||
|
|
Loading…
Reference in New Issue